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Epic strike
Epic strikes are active attacks or spells available in Epic Destinies.
Official description: Scattered throughout the Destiny Trees you will find abilities that are labeled as Epic Strikes. These abilities share a cooldown but are not exclusive. These powerful abilities are enhanced as you spend points in their respective trees, and are meant to be accessed right out of the gate at level 20.
As of Update 66, the maximum caster level of all caster strikes is 20. This can be increased using standard means like the Epic Knowledge feats or class abilities.
Available strikes[edit]
Epic Destiny | Tier 1 (ML20) | Tier 2 (ML20) | Tier 3 (ML23) | Tier 4 (ML26) | Tier 5 (ML30) | Cooldown |
---|---|---|---|---|---|---|
Divine Crusader | Consecration: Static circle heals 1 hp per level every 3s. | Crusade: Allies gain +10% damage, +1 imbue die. Foes take 1/6 fire/light damage per level every 3s. | Cower Before Me: Sentient and undead enemies cower for 4s. | 20s | ||
Draconic Incarnation | Dragon Breath: Cone deals 1d6+5 elemental damage per lvl | Daunting Roar: 25% chance to paralyze for 6s | Greater Dragon Breath: 1d6+10 and change shape (cone/PBAOE/aura) | 12s | ||
Exalted Angel | Sun Pillar SLA: 1d8+8 light/lvl single | Holy Command: Target tripped, blind, helpless for 12 seconds | 6s | |||
Exalted Angel | Flame Pillar SLA: 1d8+8/lvl fire single | Holy Command: Target tripped, blind, helpless for 12 seconds | 6s | |||
Exalted Angel | Heal Pillar SLA: heal ally for 3d6+6 + 1/lvl (MCL:15) | Holy Command: Target tripped, blind, helpless for 12 seconds | 6s | |||
Fatesinger | Strike a Cord SLA: 1d6+3/lvl; cooldown 2s | Discord AoE SLA: 1d6+1 per level + Stun; double/triple effect with charges | Master of Acoustics: Sonic damage of epic strikes is doubled | Very Very Vocal: longer stun | 2s / 15s | |
Fatesinger | Melee attack: +50% Damage, +4 threat, +2d10 Sonic/lvl; crits stun | Melee: Cleave +30% Damage, +2 threat + Stun | Master of Acoustics: Sonic damage of epic strikes is doubled | Very Very Vocal: longer stun | 4s / 15s | |
Fatesinger | Ranged attack: +30% Damage, +4 threat, +2d10 Sonic/lvl; crits stun | Ranged AoE: +20% Damage, +2 threat + AoE Stun | Master of Acoustics: Sonic damage of epic strikes is doubled | Very Very Vocal: longer stun | 5s / 15s | |
Fury of the Wild | Adrenaline: +75% damage, +16 threat | Furious Force: +1 str in rage, +75% damage | Overwhelming Force: +3 attack, +75% damage + knockdown 4s | 9s | ||
Fury of the Wild | Quick Cutter (double cleave): +10% Damage, +1 threat, 1d6/level Slashing DoT. Gain 2% dodge. | Spirit of the Beast: +3 attack; double effect of Ram's Might/Animal Growth | Core 4 effect triggered by Quick Cutter | 6s | ||
Grandmaster of Flowers | Drifting Lotus: Cleave +10/20/30% Damage +1/+2/+3 threat/multi + 1d6+5 force/lvl. Cost 30 Ki. | Lotus Bloom: Stun 4s | 15s | |||
Grandmaster of Flowers | Orchid Blossom: AoE bolt deals 1d6+10/lvl. Gain 5/10/25 Ki | Blossoming Peace: Stun 2s | 15s | |||
Legendary Dreadnaught | Dire Charge: +40% Damage +Sunder | Momentum Swing: Trips targets. | Lay Waste: Stun | 12s | ||
Legendary Dreadnaught | Dire Shot: AoE +30% Damage +Sunder | Momentum Swing: Trips targets. | Lay Waste: Stun | 12s | ||
Machrotechnic | Galvanic Blast SLA: PBAoE 1d6+6/level Electric | Electric/sonic strikes deal 1d6+8. Select one:
|
10s | |||
Machrotechnic | Mending Burst SLA: PBAoE 3d6+6 +1/level Repair | 6s | ||||
Machrotechnic | Sonic Boom SLA: PBAoE 1d6+6/level Sonic | 10s | ||||
Magus of the Eclipse | Moon Lance SLA: 1d8+8/lvl cold damage + Shattermantle | Lunar Imbuement: Gain 5+5 Spell Power 12s, deal 5 Vulnerable | Greater Beams: Freeze (Evocation) | 6s | ||
Magus of the Eclipse | Gloomspear SLA: 1d8+8/lvl negat. damage + Shattermantle | Lunar Imbuement: Gain +10 Spell power 12s, deal 5 Vulnerable | Greater Beams: Paralyze (Necromancy) | 6s | ||
Primal Avatar | Spring to Summer: 1d6+6/lvl Fire PBAoE + AoE Rejuv. Cocoon | Thrive: chance for spell discount | 12s | |||
Primal Avatar | Storm Catcher: 1d8+8/lvl Electric + 1d6/lvl Cold DoT 2 ticks + Slow + Reduce Reflex | Thrive: chance for spell discount | 8s | |||
Primal Avatar | Carrion Swarm: 1d6+1 acid + 1d6+1 poison (lvl/2) AoE DoT (2s) (8s) 3 stacks -4 AB+AC | Thrive: chance for spell discount | 6s | |||
Shadowdancer | Shadowstrike (melee): +50% damage, +3 Threat and Mult + Shadow Loss | Select one:
|
|
8s | ||
Shadowdancer | Shadowstrike (ranged AoE): +30% damage, +2 Threat, +3 Mult + Shadow Loss | 8s | ||||
Shadowdancer | Nightmare Lance AoE SLA: deals 1d6+6 Force damage per caster level + Shadow Loss | 8s | ||||
Shiradi Champion | Pin: ranged AoE +30% damage + slow | Queen's Diplomacy: +30% damage + immobilize/dance | Overwhelming Force: targets gain 10 stacks of Track | 15s | ||
Shiradi Champion | Fey Lights SLA: Cone 1d6+3 Force/level + Color Spray | Fey Flash: Also affects undead, plant, construct, oozes | Fey Flare: Stun instead of Daze | 6s | ||
Unyielding Sentinel | Celestial Mandate: Cleave +75% Damage + 3K hate + slow 50%. Gain +3 MRR/PRR per stack (+6 with shield). | 6s | ||||
Unyielding Sentinel | Guard Up: Gain temporary HP equal to 3x Melee Power for 6s. | 12s |
Caster SLA synopsis[edit]
SLA | Dice per CL | Type | Cooldown |
---|---|---|---|
Carrion Swarm | 1d6+1Actually 2d6+2 every two caster levels | AoE DoT with 3 ticks | 6s |
Dragon Breath | 1d6+10 | AoE | 12s |
Galvanic Blast, Sonic Boom | 1d6+8 | PBAoE | 10s |
Gloomspear, Moonlance, Flame Pillar, Sun Pillar | 1d8+8 | Single target | 6-8s |
Nightmare Lance | 1d6+6 | Lightning Bolt-like AoE | 8s |
Strike a Chord | 1d6+3maybe double damage if it works | Single target | 2s |