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Air Mephit

Type: Air Outsider (List)
Sub-race: Air Mephit (List)
Monster Manual classification: Mephit
Alignment: True Neutral
Rare: No
CR: ♦3Normal ♥5Hard ♠8Elite (summoned CRs: ♦3Normal ♥3Hard ♠3Elite)
Attack: Claws (Slashing), Abrasive Breath (Piercing + Disorientation), Shocking Grasp, Gust of Wind
Special Qualities: Fast Healing, Airborne, Invisibility, Stealth, Extraplanar, Chance to summon another Air Mephit when spawned (unless it was summoned itself), Chance to summon another Air Mephit at death (whether it was summoned or not), DR ♦5Normal ♥5Hard ♠10Elite/Magic OR Summoned by another mephit: DR ♦5Normal ♥5Hard ♠5Elite/Magic
Habitats:
- Ruined Halls
- Spies in the House — Protecting Vasimus Goldbloom's cell and the second electrified floor. May summon other Air Mephits (on Heroic Normal), Greater Air Mephits (on Heroic Hard and Heroic and Epic Elite) or Air Mephit Warriors (on Epic Normal and Hard) — CR: ♦8Normal ♥10Hard ♠13Elite ●♦21Epic Normal ●♥25Epic Hard ●♠30Epic Elite (summoned CRs: ♦3Normal)
- The Snitch — Second encounter; may summon other Air Mephits (on Heroic difficulties), Greater Air Mephits (on Heroic Hard and Elite) or Air Mephit Warriors (on Epic) — CR: ♦5Normal ♥7Hard ♠10Elite ●♦21Epic Normal ●♥25Epic Hard ●♠30Epic Elite (summoned CRs: ♦3Normal ♥3Hard ♠3Elite)
- The Swiped Signet — Rare spawn behind the rune-locked door, or may be summoned by Whirlwind on Normal and Hard or a Greater Air Mephit summoned by Whirlwind on Elite.
- The Knight Who Cried Windmill — May be summoned by Summoned Air Mephits on Heroic — CR: ♦3Normal ♥3Hard ♠3Elite
- ToEE: Lower Temple Complex — May be summoned by Greater Air Mephits on Heroic — CR: ♦3Normal ♥3Hard ♠3Elite
- ToEE: Air Node — May be summoned by Greater Air Mephits on Heroic — CR: ♦3Normal ♥3Hard ♠3Elite
- Inferno of the Damned — May be summoned by Greater Fire Mephits — CR: ♦3Normal
- Against the Demon Queen (quest) — May be summoned by Greater Air Mephits on Heroic Normal — CR: ♦3Normal
- Tharashk Arena — May be summoned by Maelstrom Mephits on Heroic Normal — CR: ♦3Normal
- The Prisoner — May be summoned by Mephits of Lamannia on Heroic Normal — CR: ♦3Normal
- The Sanctum: Church of the Fury — Bishop Zasha'oth of the Fury may use the Idol of the Fury to spawn one of these at a time atop the ziggurat
- The Lair of Summoning — May be summoned by Greater Air Mephits — CR: ♦3Normal ♥3Hard ♠3Elite
- Hold for Reinforcements — May be summoned by Greater Air Mephits. Unusually, may summon other Air Mephits, despite being summoned themselves. — CR: ♦3Normal ♥3Hard ♠3Elite
- Taming the Flames
- Land of Lamordia — May be summoned by Lamordia Air Mephits on Heroic — CR: ♦3Normal — Slayer: -
- The Wish — May be summoned by Lamordia Air Mephits (on Heroic Normal) or Greater Air Mephits (on Heroic Hard and Elite.) — CR: ♦3Normal ♥3Hard ♠3Elite
Description: The most basic kind of Air Mephit. When it is summoned by another mephit, kills don't count for the Monster Manual or for the experience report.
Summon Monster III[edit]

Type: Air Outsider
Race: Mephit
Sub-race: Air Mephit
Alignment: True Neutral
CR: 4
Description: The most basic kind of Air Mephit.
- Bestiary
- Air Outsider type monsters
- Mephit race monsters
- Air Mephit sub-race monsters
- Monster Manual/Mephit
- True Neutral monsters
- Monsters in Ruined Halls
- Monsters in Spies in the House
- Monsters in The Snitch
- Monsters in The Swiped Signet
- Monsters in The Knight Who Cried Windmill
- Monsters in ToEE: Lower Temple Complex
- Monsters in ToEE: Air Node
- Monsters in Inferno of the Damned
- Monsters in Against the Demon Queen (quest)
- Monsters in Tharashk Arena
- Monsters in The Prisoner
- Monsters in The Sanctum: Church of the Fury
- Monsters in The Lair of Summoning
- Monsters in Hold for Reinforcements
- Monsters in Taming the Flames
- Monsters in Land of Lamordia
- Monsters in The Wish