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Gust of Wind

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Arcane Spell Gust Of Wind.png
Name: Gust of Wind
School: Evocation (Air)
Spell Level: Blc 2, Drd 2, Sor/Wiz 2, Wild 2
Special:
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 5
Metamagic: Quicken, Eschew, Heighten, Enlarge
Target: Foe, Directional, Breakable
Range: Very short
Duration: 5 seconds (Knockdown), 9 seconds (unresistable slow)
Saving Throw: Reflex or Strength, Bugged: see text
DC:
Spell Resistance: No
Cooldown: 2.5 seconds (Wiz), 1.75 seconds (Sor)

Description

This spell creates a severe blast of air that originates from you, and passes through all enemies in its path. Creatures of different sizes suffer diferent effects:

  • Small or tiny enemies must make a Strength check or Dexterity check (whichever is higher) against a DC equal to 12+your casting Ability's modifier or be knocked prone for 5 seconds.
  • Medium enemies are slowed (50%) by the winds for 9 seconds on a failed save.
  • Large or larger enemies are unaffected.
  • Clears away all lingering effects in its path (even friendly/useful ones), such as Cloudkill, Otto's Sphere of Dancing and Wall of Fire.

  • Red and purple named creatures regardless of size are immune to this spell.
Bugs
  • Bug: Small creatures who shouldn't get a save versus the knockdown do.
  • Bug: Small enemies suffer no ill effects if they save versus the knockdown.

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