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Gust of Wind

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Name: Gust of Wind
School: Evocation (Air)
Primer: [[spells|]]
Spell Level: Blc 2 , DrDi 2 , Drd 2 , Sor/Wiz 2 , Wild 2
Special: Wlk 2 Carceri Storm pact
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA: Archmage: Evocation II (Wiz), Least Dragonmark of Storm (Half-Elf)
Spell Point Cost: 5
Metamagic: Quicken
Target: Foe, Directional, Breakable
Range: Very short
Duration: 6 seconds (knockdown), 10 seconds (slow)
Saving Throw: STR/DEX check negates, Balance checks if failed
DC:
Spell Resistance: No
Cooldown: 3.5 seconds (Wiz/Drd/Wlk), 1.75 seconds (Sor)
Augmentation: Arcane

Description

This spell creates a severe blast of air that originates from you, and passes through all enemies in its path. Small or tiny enemies must make a STR or DEX check (whichever is higher) against a DC equal to 12 + your casting Ability's modifier or be knocked prone for 6 seconds. Medium enemies are slowed (-25% movement, -30% attack) by the winds for 10 seconds on a failed save. Large or larger enemies are unaffected. This spell clears away all lingering effects in its path (even friendly/useful ones), such as Cloudkill, Otto's Sphere of Dancing and Wall of Fire.

Notes

  • Red and purple named creatures regardless of size are immune to this spell.
  • Bug: Small creatures who shouldn't get a save versus the knockdown do.
  • Bug: Small enemies suffer no ill effects if they save versus the knockdown.
  • Bug: Saving throw for both knockdown and slow is a STR/DEX check and Balance checks later and not Reflex.

Scrolls[edit]

Clickies[edit]

Last Edited Item Type Enhancements ML Bind Quests
Brine Shaman's Staff
(edit)
Quarterstaff 6 Bound to Character on Acquire Three-Barrel Cove (heroic), End reward

Based on Gust of Wind clicky items ( t • e • h )