Air Mephit sub-race
Air Mephits are Air Outsider type monsters.
- Abrasive Breath - Piercing damage, and chance of Disorientation. Reflex save halves the damage and avoid the debuff.
- Air Mephits are usually sneaking on spawn. They show themselves upon attack. If they need to move, they usually sneak again and go out of sight.
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Creature Entries (14)
<ncl>Air Mephit sub-race monsters</ncl>