Please help improve this page.
You can help by editing this page. For suggestions, please see the talk page, or embedded <!-- comments --> while .
|Spell Point Cost:||45|
|Metamagic:||Empower, Enlarge, Heighten, Maximize, Quicken|
|Target:||Foe, Positional, Breakable|
|Saving Throw:||Reflex partial damage; Reflex negates knockdown|
Summons an earthquake beneath your enemies' feet. Enemies within the area of effect have an additional 30% spell failure chance, and every three seconds they are knocked down and take 2 to 16 points of damage. A successful reflex save vs the damage halves the damage, and a reflex save vs the knockdown negates it. The earthquake lasts for 30 seconds. Flying enemies are immune. D&D Dice: Deals 2d8 level bludgeoning damage.