Ray of Exhaustion
|Name:||Ray of Exhaustion|
|Level:||Sor/Wiz 3, Wlk 2|
|Spell Point Cost:||8|
|Metamagic:||Eschew, Heighten, Quicken|
|Duration:||60 seconds+6 seconds per caster level|
|Saving Throw:||Yes, Varies for players; see text|
|Cooldown:||3 seconds (Wiz), 2 seconds (Sor)|
A black ray projects from your pointing finger. The target is immediately exhausted for the spell’s duration. Exhausted creatures take a -6 penalty on Strength and Dexterity, and suffer a -25% penalty to movement speed. A successful Fortitude save means the creature is only fatigued.
The ray only apply the Strength and Dexterity abilities modifications to red named bosses. The penalty to movement speed won't apply. Orange name bosses still take the penalty to movement speed. Purple named bosses are currently completely immune to Ray of Exhaustion.
Duration of the Ray is 60 seconds base+6 seconds per caster level.
This spell functions differently against Player Characters: