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Category:Madstone Crater loot
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Ancient Band - Ring (End chest)
- ML12: Protection +4
Protection +4: Passive: +4 Deflection bonus to Armor Class., Fortification +100%
Fortification +100%: +100% Enhancement bonus to reduced chance of taking critical damage on a critical hit.
- ML13: Protection +5
Protection +5: Passive: +5 Deflection bonus to Armor Class., Fortification +100%
Fortification +100%: +100% Enhancement bonus to reduced chance of taking critical damage on a critical hit.
- ML14: Protection +5
Protection +5: Passive: +5 Deflection bonus to Armor Class., Fortification +100%
Fortification +100%: +100% Enhancement bonus to reduced chance of taking critical damage on a critical hit., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Axe of Adaxus - Battleaxe (End chest)
- ML12: 1.5[1d10] 20 / x4, +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Red Augment Slot: Empty
Red Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Fire Resistance +20: Passive: +20 Enhancement bonus to your Fire Resistance.
- ML13: 1.5[1d10] 20 / x4, +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Red Augment Slot: Empty
Red Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Orange Augments
- Named: Category:Orange augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: 2.0[1d10] 20 / x4, +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Red Augment Slot: Empty
Red Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Orange Augments
- Named: Category:Orange augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML12: Spellcasting Implement +12
Spellcasting Implement +12: Passive: +12 Implement bonus to Universal Spell Power., +4 Enhancement Bonus
+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Combustion +66
Combustion +66: Passive: +66 Equipment bonus to Fire Spell Power., Fire Lore III
Fire Lore III: Passive: Your Fire spells gain a 13% Equipment bonus to their chance to critical hit., Evocation Focus +1
Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells.
- ML13: Spellcasting Implement +12
Spellcasting Implement +12: Passive: +12 Implement bonus to Universal Spell Power., +4 Enhancement Bonus
+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Combustion +72
Combustion +72: Passive: +72 Equipment bonus to Fire Spell Power., Fire Lore III
Fire Lore III: Passive: Your Fire spells gain a 13% Equipment bonus to their chance to critical hit., Evocation Focus +1
Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells.
- ML14: Spellcasting Implement +15
Spellcasting Implement +15: Passive: +15 Implement bonus to Universal Spell Power., +5 Enhancement Bonus
+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Combustion +72
Combustion +72: Passive: +72 Equipment bonus to Fire Spell Power., Fire Lore V
Fire Lore V: Passive: Your Fire spells gain a 15% Equipment bonus to their chance to critical hit., Evocation Focus +1
Evocation Focus +1: +1 Equipment bonus to the DC of Evocation spells.
Girdle of Giants' Brawn - Belt
- ML12: Strength +6
Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength., Yellow Augment Slot: Empty
Yellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Intelligence -3: This item makes the wearer slow-witted, granting -3 Intelligence., Wisdom -3
Wisdom -3: This item makes the wearer foolish, granting -3 Wisdom.
- ML13: Strength +6
Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength., Yellow Augment Slot: Empty
Yellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Intelligence -2: This item makes the wearer slow-witted, granting -2 Intelligence., Wisdom -2
Wisdom -2: This item makes the wearer foolish, granting -2 Wisdom.
- ML14: Strength +6
Strength +6: This item gives the wearer the power of Ogre Strength, granting a +6 enhancement bonus to Strength., Yellow Augment Slot: Empty
Yellow Augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Curse of Dullness: Passive -1 Penalty to Intelligence. (The minimum level required to equip this item is lower than normal due to this curse.)
- ML12: Magnetism +66
Magnetism +66: Passive: +66 Equipment bonus to Electricity Spell Power., Lightning Lore III
Lightning Lore III: Passive: Your Electricity spells gain a 13% Equipment bonus to their chance to critical hit., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML13: Magnetism +66
Magnetism +66: Passive: +66 Equipment bonus to Electricity Spell Power., Lightning Lore IV
Lightning Lore IV: Passive: Your Electricity spells gain a 14% Equipment bonus to their chance to critical hit., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: Magnetism +72
Magnetism +72: Passive: +72 Equipment bonus to Electricity Spell Power., Lightning Lore IV
Lightning Lore IV: Passive: Your Electricity spells gain a 14% Equipment bonus to their chance to critical hit., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Steady Handed Armbands - Bracers (End chest)
- ML12: Attack Bonus +1
Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Dexterity +4
Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity.
- ML13: Attack Bonus +1
Attack Bonus +1: Provides a +1 competence bonus to your attack rolls., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity."
- ML14: Attack Bonus +2
Attack Bonus +2: Provides a +2 competence bonus to your attack rolls., Colorless Augment Slot: Empty
Colorless Augments
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
Dexterity +4: This item makes the wearer more nimble and dexterous, granting a +4 enhancement bonus to Dexterity."
Pages in category "Madstone Crater loot"
The following 21 pages are in this category, out of 21 total.