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Bolt

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Bolts are used as ammunition in crossbows.

Purchasable bolts[edit]

Normal vendors[edit]

Ammunition Stack Size Zone Vendor Cost
Bolts 100 Korthos Village Dax Boon<General Vendor> 1gp
Bolts 100 The Harbor Elspeth Wright <General Vendor> 1gp+
Bolts 100 The Harbor Hammer and Chain,
Adora Qullbane <Missile Weapon Vendor>
1gp+
Bolts 100 The Marketplace Raef Larksong <General Vendor> 1gp
Bolts 100 House Phiarlan Erstwhile Emporium,
Drutiori Alzander <General Vendor>
1gp
Bolts 100 House Cannith Manscombe Darge <General Vendor> 1gp
Bolts 100 Zawabi's Refuge Zavik Dunedreamer <Ammo and Tools Vendor> 1gp
Bolts 100 Gianthold Hargrun <General Vendor> 1gp
Bolts 100 Meridia Belline Toula <General Vendor> 1gp
Bolts 100 House Kundarak Eldin Thestral <General Vendor>
(Requires Guild Level 4)
1gp++
Masterwork Bolts 100 Guild Airship Ygberte Harrier <Ammunition Vendor>
Archery Range Amenity (Requires Guild Level 24)
60pp
+1 Bolts 100 House Deneith Dragon Tooth Arms,
Kaelar Ashenmor <Missile Weapon Vendor>
80pp
+1 Bolts 100 House Phiarlan Vestrii's Arms,
Crulamin Arudal <Missile Weapon Vendor>
80pp

+Standard discount for completing an area's reputation quest applies
++Guild vendors provide an additional 20% off base price
This table is incomplete as of 12/5/2011.

Favor Vendors[edit]

Noted favor (75 points) with House Deneith provides access to Tarvin d'Deneith, House Deneith Vendor in House Deneith.

  • 100 Cold Iron Arrows or Bolts - 10pp
  • 100 +3 Arrows or Bolts - 20pp
  • 100 Silver Arrows or Bolts - 30pp
  • 100 Byeshk Arrows or Bolts - 30pp
  • 100 Adamantine Arrows or Bolts - 60pp

Commended favor (150 points) with House Deneith provides further access to Tarvin d'Deneith, House Deneith Vendor in House Deneith.

  • 100 Sturdy Arrows or Bolts - 20pp
  • 100 +3 Sturdy Arrows or Bolts - 40pp

Bolt collectable rewards[edit]

Collectable Stack size Zone Vendor
Small Wooden Idol icon.png Signet of The Devourer
 used in Cannith Crafting
The Harbor +1 Arrows of reptilian bane

Craftable bolts[edit]

All Cannith Crafted bolts cost 5-45 Cannith Essences and 144 Siberys Dragonshard Framents to create a stack of 100 bolts as of update 32.

Enchantment Crafting
Level
Cannith
Essences
Siberys
Dragonshard
Fragments
+1 Acid Bolts 13 5 144
+2 Acid Bolts 25 10 144
+3 Acid Bolts 38 20 144
+4 Acid Bolts 50 30 144
+5 Acid Bolts 75 45 144
+1 Flaming Bolts 5 5 144
+2 Flaming Bolts 15 10 144
+3 Flaming Bolts 25 20 144
+4 Flaming Bolts 35 30 144
+5 Flaming Bolts 45 45 144
+1 Frost Bolts 5 5 144
+2 Frost Bolts 15 10 144
+3 Frost Bolts 25 20 144
+4 Frost Bolts 35 30 144
+5 Frost Bolts 45 45 144
+1 Holy Bolts 15 5 144
+2 Holy Bolts 28 10 144
+3 Holy Bolts 40 20 144
+4 Holy Bolts 55 30 144
+5 Holy Bolts 80 45 144
+1 Shock Bolts 13 5 144
+2 Shock Bolts 25 10 144
+3 Shock Bolts 38 20 144
+4 Shock Bolts 50 30 144
+5 Shock Bolts 75 45 144
+1 Aberration Bane Bolts 25 20 144
+1 Animal Bane Bolts 23 10 144
+1 Chaotic Outsider Bane Bolts 30 20 144
+1 Construct Bane Bolts 38 10 144
+1 Dragon Bane Bolts 55 30 144
+1 Dwarf Bane Bolts 35 10 144
+1 Elemental Bane Bolts 45 20 144
+1 Elf Bane Bolts 35 10 144
+1 Evil Outsider Bane Bolts 50 20 144
+1 Giant Bane Bolts 43 20 144
+1 Gnoll Bane Bolts 33 10 144
+1 Goblinoid Bane Bolts 33 10 144
+1 Halfling Bane Bolts 28 10 144
+1 Human Bane Bolts 40 20 144
+1 Lawful Outsider Bane Bolts 30 20 144
+1 Magical Beast Bane Bolts 25 10 144
+1 Monstrous Humanoid Bane Bolts 38 20 144
+1 Ooze Bane Bolts 20 10 144
+1 Orc Bane Bolts 30 10 144
+1 Plant Bane Bolts 23 10 144
+1 Reptilian Bane Bolts 28 10 144
+1 Undead Bane Bolts 48 20 144
+1 Vermin Bane Bolts 18 10 144

Historic[edit]

Cannith Crafted Bolts Prior to Update 32

Minimum level[edit]

The minimum level of a stack of bolts is determined by its enhancement bonus, and may then be modified by the stack's enchantment if it has one. The values are as follows:

Enhancement bonus Unmodified minimum level
None 0
+1 0
+2 2
+3 4
+4 6
+5 8


Enchantment Minimum level modifier Notes
Material type (Adamantine, Byeskh, Cold Iron, Silver) None
<Type> Bane +2 Only found on +1 ammunition
Elemental damage (Acid, Flaming, Frost, Shock) +2
Alignment damage (Anarchic, Axiomatic, Holy, Unholy) +4
Greater <Type> Bane +6 Only found on +1 ammunition
<Type> Slaying +8 Only found on +1 ammunition
Greater <Type> Slaying +10 Only found on +1 ammunition

Spells that create bolts[edit]


The Level 1 Artificer spell Conjure Bolts creates a stack of 1000 (+1 to +6, dependant on level) bolts that disappear upon extended logout (> 15 minutes).
The Level 2 Artificer/Level 3 Sorcerer/Wizard spell Flame Arrow creates a stack of 500 +1 Flaming bolts (dealing 1d6 fire damage) that disappear upon extended logout (> 15 minutes).

See also[edit]