Game mechanics • Newbie guide • In development • DDO Store • Social Media
Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats
Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells
Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!
Trapfinding
Trapfinding

Description
Only Rogues and Artificers can use the Spot and Search skills to detect and locate traps (and their related control panels) when the task has a Difficulty Class (DC) higher than 20.
Finding a magic trap has a DC of 25 + the level of the spell used. This rule really only applies to a very few select low level normal quests. As traps that cast spells are quite uncommon in DDO. It never applies to hard/elite/epic difficulty as those difficulties have much higher DCs for all traps.
Official Description: A rogue can detect and disable difficult traps.
Notes
The second level divine spell Find Traps grants the caster the ability to find traps much like a skilled Rogue. The caster gains an insight bonus of caster level/2 to the Search Skill.
Root > DDO library > Classes > Artificer
Root > DDO library > Classes > Rogue > Rogue class feats
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source > Class feats
Root > DDO library > Feats > Feats by source > Class feats > Artificer class feats
Root > DDO library > Feats > Feats by usage > Passive feats
Root > DDO library > Feats > Free feats