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Symbol of Weakness
Name: | Symbol of Weakness |
---|---|
School: | Necromancy |
Spell Level: | Clr 7, DarkA 7, FvS 7, Sor/Wiz 7, Wild 7 |
Components: | Verbal![]() ![]() ![]() |
Spell Point Cost: | 20 |
Metamagic: | Embolden, Enlarge, Eschew, Heighten, Quicken |
Target: | Foe, Positional |
Range: | Standard AOE |
Duration: | 20 seconds after being triggered, or 5 minutes otherwise |
Saving Throw: | Fortitude save negates |
Spell Resistance: | Yes |
Cooldown: | 40 seconds(Wiz/Clr/Fvs), 30 seconds (Sor) |
Description
You create a greenish symbol of power in the air, and it's activated by an enemy who comes into range of it, weakening all nearby enemies by inflicting a 3d6 penalty to Strength. Each enemy can make a Fortitude save to negate the effect. The symbol dissolves 20 seconds after being triggered, or in 5 minutes otherwise.
Note: the above duration is for the actual persistent symbol itself. The debuff the symbol inflicts has a different duration, which is permanent for monsters, and an unknown duration for players (around 1-9 minutes).
The weakening can be removed by resting, or by a wand, potion, spell or scroll of Lesser Restoration or higher.
Bug: Currently the debuff will be removed the moment a creature moves out of the symbol. This is slated to be fixed very soon. needs verification
Wizard Spell inscription : Requires Level VII Inscription Materials.
- Offensive spells
- Necromancy spells
- Cleric spells/Level 7
- Dark Apostate spells/Level 7
- Favored Soul spells/Level 7
- Sorcerer / Wizard spells/Level 7
- Wild Mage spells/Level 7
- Spells with a Verbal component
- Spells with a Somatic component
- Spells with a Material component
- Spells with Embolden
- Spells with Enlarge
- Spells with Eschew
- Spells with Heighten
- Spells with Quicken
- Game bugs