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Rank (skill)

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Each skill is given a rank equal to the amount of skill points you spent on that skill (skill points spent on cross-class skills count only as 0.5). Your final skill score is thus given by Rank + ability modifier + misc modifiers, rounded down as usual.

Mechanics that depend on Skill Rank[edit]

Most of the time, what matters is the final skill modifier. However, some mechanics check the skill rank.

Trained Skills[edit]

Trained skills can only be used if you possess at least one rank, regardless of any bonuses. If you have no ranks, your character sheet will display 'n/a' for all columns in the skills tab.

Trained skills include:


Some feats or abilities have skill ranks as a pre-requisite.