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Air spells

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An effect related to the air like the wind.

Air[edit]

Icon Name Description Classes
Arcane Spell Cyclonic Blast.png Cyclonic Blast You send a twisting torrent of wind toward your enemies that deals 1d3+3 damage per caster level (Maximum damage 15d3+45.) to targets in its path. A successful Reflex save reduces the damage by half. If the target fails its Reflex save, it must make a Strength check or Dexterity check to negate be knocked prone. The spell also clears away all lingering effects in its path, such as clouds and Wall of Fire. Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png
Arcane Spell Gust Of Wind.png Gust of Wind This spell creates a severe blast of air that originates from you, and passes through all enemies in its path. Small or smaller enemies must make a Strength check or Dexterity check to negate be knocked prone, and medium or smaller enemies are slowed by the winds unless they make a Reflex save equal to 12+your casting Ability's modifier, but large or larger enemies are unaffected. The spell also clears away all lingering effects in its path, such as clouds and Wall of Fire. Icon Feat Past Life Sorcerer.png Icon Feat Past Life Wizard.png