Alignment

From DDO wiki
Jump to: navigation, search

Contents

[edit] Overview

Alignment in DDO is similar to the PnP alignment, except one cannot be evil.

Lawful Neutral Chaotic
Good Lawful Good Neutral Good Chaotic Good
Neutral Lawful Neutral True Neutral Chaotic Neutral
Evil Lawful Evil Neutral Evil Chaotic Evil

[edit] Compatibility with Weapon Enchantments

A check mark (✓) means that the character can wield a weapon with this enchantment. Otherwise, a DC 20 UMD skill check is usually required to equip the weapon. In the case of axiomatic, anarchic, holy, and unholy weapons, the wielder suffers negative levels.

Table: Alignments Compatibility with Weapon enchantments
Enchantment (damage type) Lawful Good Lawful Neutral Neutral Good True Neutral Chaotic Good Chaotic Neutral
Axiomatic (2d6 law) - -
Anarchic (2d6 chaos) - -
Holy (2d6 good)
Unholy (2d6 evil) - - -
Evil Burst (1d6 evil +3d6 per crit +d6 per crit x above x2)
Evil Blast (3d6 evil per crit +d6 per crit x above x2 + 4d6 on a natural 20 + confirmation)
True Law (1d6 law) - - - -
Absolute Law (2d6 law) - - - -
True Chaos (1d6 chaos) - - - -
Absolute Chaos (2d6 chaos) - - - -
Pure Good (1d6 good) - - -
Good Burst (1d6 good +3d6 per crit +d6 per crit x above x2)
Good Blast (3d6 good per crit +d6 per crit x above x2 + 4d6 on a natural 20 + confirmation)
Greater Good (2d6 good) - - -
Supreme Good (3d6 good) - - -

[edit] Compatibility with Armor Enchantments and item enchantments

A check mark (✓) means that the character will match the alignment-related equipment and benefit from it.

Unlike weapons, there is no UMD skill check required to equip items with alignment-related enchantments. Anyone can equip them freely (as long as regular requirements are fulfilled, like minimum level, etc.), but the alignment-related enchantment will not bring any effect.

Note that Taint of Evil is actually a penalty. The check mark indicates alignments escaping that penalty.

Table: Alignments Compatibility with Armor enchantments and item enchantments
Enchantment (bonus type) Lawful Good Lawful Neutral Neutral Good True Neutral Chaotic Good Chaotic Neutral
Stability (+2 deflection to AC, +2 resistance to saves) - - - - -
Greater Stability (+4 deflection to AC, +4 resistance to saves) - - - - -
Superior Stability (+6 deflection to AC, +6 resistance to saves) - - - - -
Taint of evil (Negative level for all good aligned characters) Negative level Negative level Negative level

[edit] Compatibility with Class

A check mark (✓) means that the class/alignment combination is valid. From the table below, you can see that some multi-classing is impossible. For example, you cannot multi-class Paladin with Barbarian, Bard, or Druid, as none of these three can be Lawful Good, while the Paladin must be Lawful Good. You cannot multi-class Monk and Barbarian, or Monk and Bard. You can multi-class Monk and Druid, but only with a Lawful Neutral alignment. Alignment changes can be purchased in the DDO Store.

Table: Alignments Compatibility with Class
Class Lawful Good Lawful Neutral Neutral Good True Neutral Chaotic Good Chaotic Neutral
Artificer
Barbarian - -
Bard - -
Druid - -
Cleric
Favored Soul
Fighter
Monk - - - -
Paladin - - - - -
Ranger
Rogue
Sorcerer
Wizard
Personal tools
Namespaces

Variants
Actions
Site navigation
Forums
Page Toolbox