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Past Life Feats

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Past Life feats are acquired through all forms of Reincarnation except Lesser Reincarnation. There are two kinds of Past Life Feats.

  • "Past Life: <class>" is free.
  • "Past Life: <more interesting name with abilities that has the above feat as a prereq>" can be taken as your choice of Feat during level up as of Level 3.

Contents

[edit] Dominant Class

You gain the Past Life of your dominant class (i.e., the class that is shown as your character's class icon in parties), which is determined by the class you have the most levels of. In the case of a tie, the dominant class is the highest (with the lowest number) on this list:

  1. Barbarian
  2. Bard
  3. Cleric
  4. Fighter
  5. Paladin
  6. Ranger
  7. Rogue
  8. Sorcerer
  9. Wizard
  10. Monk
  11. Favored Soul
  12. Artificer
  13. Druid

That is: alphabetical for the original 9 classes, then new classes added at the end in order of release. source

[edit] Free Past Life Feats (Passive)

If you True Reincarnate again, you keep your old Past Life feat from your first incarnation, and add a second from your dominant class from this life. Each feat can be stacked up to three times.


[edit] Purchased Past Life Feats

When you true reincarnate, you'll end up with a new feat called "Past Life: Cleric", or the like. Those act as prerequisites for other (new) feats, listed below. These require a feat slot.

  • Caster Level is considered to be equal to your character level.

[edit] Developer quotes

All by lead developer Eladrin

Quote:
Originally Posted by Eladrin Source
When you true reincarnate, you'll end up with a new feat called "Past Life: Cleric", or the like. Those act as prerequisites for other (new) feats such as "Initiate of the Faith".

Past Life: Initiate of the Faith Prereq: Past Life: Cleric Benefit: You recall more about your past life as a cleric. You have +2 to your Heal skill, and can produce a Healing Word effect three times per rest. Positive energy is channeled to heal light wounds of your target or damage undead for 1d4 hit points plus an additional 1d4 per two caster levels. Undead who make a successful Will save reduce the damage by half.

Quote: the option to clutter your screen with a massivly oversized graphic I think many people are seriously overestimating how much larger true reincarnated characters are. No Halfling Godzillas rampaging across House Jorasco, sorry. A double reincarnated human is still shorter than a Warforged.

Quote:
Originally Posted by Eladrin Source
Originally Posted by Zenako 
Thanks for the feedback. That spins a new light on things, 
and also raises the question about multiclass toons as well. Dominate class determines?

Correct, you gain the Past Life of your dominant class. If you True Reincarnate again, you keep your old Past Life feat from your first incarnation, and add a second from your dominant class from this life (if it was different).

Here's the current list of Past Life feats:

editors note: clearing this since it's listed above.

Edit: Caster Level is considered to be equal to your character level.

Quote:
Originally Posted by Eladrin Source
"Past Life: <class>" is free.

"Past Life: <more interesting name with abilities that has the above feat as a prereq>" costs a feat slot.

May be worth it to get some healing ability, or a superior version of Mental Toughness, or ...

Quote:
Originally Posted by Eladrin Source
(Nov 2009 recap/update)
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