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Reclaiming the Rift
Reclaiming the Rift is the 3rd quest in the Menace of the Underdark: The Queen of the Demonweb story arcStory arcs are chains of quests that make up a story line. Completing everything in a story arc often yields a nice reward.. |
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These quests can be completed in any order. |
Trial by Fury • The Deal and the Demon • Reclaiming the Rift |
As the Rift Between Worlds grows, more and more of Eberron bleeds into the Demonweb. Only life blood given in self-sacrifice can stabilize the Rift and halt the cruel magic of the Spider Queen.
Requires access to adventure pack
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Reclaiming the Rift | |
Heroic level: | None |
Epic level: | 23 |
Duration: | long |
Heroic XP: | N/A |
Epic XP: | ♣9,006Solo/Casual ♦15,484Normal ♥15,959Hard ♠16,434Elite |
Takes place in: | The Rift Between Worlds |
Bestowed by: | Valana |
NPC contact: | Valana |
Quest acquired in: | Eveningstar |
Patron: | Purple Dragon Knights |
Base favor: | 8 |
Purchase: | Menace of the Underdark |
Extreme Challenge: | No |
Overview
The Rift Between Worlds in the Demonweb is gradually consuming Eberron. The wizard Valana has devised a way for you to stabilize that Rift - though it will come at the cost of your own life energy.
Go to the Edge of the Rift inside the Demonweb. Once there, stabilize the Rift Between Worlds and retrieve the arcane Orb guarded by Khaszlokhar.
- For the quickest path to get to this quest, see The Demonweb/Quests.
Spoiler Warning: Spoiler material below this point!
Objectives
- Find a way to the Rift
- Stabilize the Rift (have to use rift 8 times total)
- Disable the Orb
- (Optional) Face each test only once — Bonus (15%): Epic( ♣1,351 ♦2,323 ♥2,394 ♠2,465 )
Tips and Misc
The path to the end fight in this quest is not as smooth as it is in the others, but it's simpler. There are some jumps down; trust that if you see ground below you, you're going in the correct direction (which is basically "north").
There are two teleport points you will be returned to if you fall off, depending on where you fall off. If you fall off prior to the end fight platform, you will be returned to the start of the quest. If you fall off in the area of the final platform, you will be returned to the area above the final platform, just after the last gate. From the end you can return to the start of the quest by jumping off to be returned to the second point, and then jumping off again to be returned to the start.
There are three gates that you must pass in order to reach the final platform. Each gate will drop only when all of the nearby enemies that spawn are killed. This can be quite annoying when drow or driders spawn up on some perch, out of melee range, and refuse to come down and "fight fair". Bring some form of ranged weapon/attack.
Once you arrive at the final platform and move towards the rift near the shrines, the fights/waves/tests begin. After each wave, the barrier behind the shrine is lowered for you to use the rift. It only drops for a few seconds and it takes away 50 Hit points from you. If you miss the time frame, you have to redo the same fight/test you just did. When soloing, I recommend fighting as close to the barrier as possible. When grouping, designate the person with the most HP or how you are going to alternate, etc. before the waves start so you don't miss your opportunity and the optional.
It can be helpful (though more time-consuming) to fight at the top of the web-bridge leading to the final area and range a couple of mobs at a time to your location. When you're down to one or two left, have a volunteer go to the barrier, and run back (or simply leap off the edge) as soon as the test is complete before the next wave spawns (alternatively, have somebody simply stationed at the barrier doing nothing but stabilize it). Be warned that on higher difficulties, Planewalker Drow will spawn *behind you* on this platform.
The hit points are lost for 15 minutes, and get refreshed with each new stack. If soloing, this is not fast enough. However, you can rest at the shrine to clear your stack and restore back to full hit points.
- Test foes:
- First through Fourth: Some combination of dretches, driders, and planewalker drow
- Fifth: Bebelith
- Sixth through Eighth: Some combination of driders, planewalker drow, and draegloth
Bug: Enemies can rarely fall off the final platform, especially enemies that jump like driders and draegloths. When this happens, they seem to be teleported to one of the two above mentioned points. Since the test will be stalled until you kill that enemy, jump off and check the two points if you don't see any more enemies but the test does not complete.
Bonus XP
- Aggression bonus: 29 or more monsters killed +10% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Onslaught bonus: 38 or more monsters killed +15% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Conquest bonus: 46 or more monsters killed +25% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Mischief bonus: 15 or more breakables smashed +8% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Vandal bonus: 20 or more breakables smashed +10% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Ransack bonus: 24 or more breakables smashed +15% Bonus.( ♣−0 ♦−0 ♥−0 ♠−0 )
- Notes: Conquest is guaranteed here on elite (with 113 kills), as this is a kill all the monsters to complete type quest. Normal only has 36 kills (good for Aggression) unless you farm one of the waves (worth more XP than the optional).
Loot
- Chests: 1
- One after defeating Khaszlokhar
- Collectables: 3
- Adventurer's Pack on a ledge after the second drop point (with a high enough Jump, you can reach this without landing on it during the drop)
- Bones after the last drop point
- Adventurer's Pack on the side rock west of the final area
NPC end rewards
Random ML 20 Loot, Potions of Major Mnemonic and a chance of +3 tomes.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Embrace of the Spider Queen (edit) | Full Plate |
|
22 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Reclaiming the Rift, End chest |
|
Planar Focus of Erudition (edit) | Trinket |
|
22 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip or Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire | Reclaiming the Rift, end chest; Menace of the Underdark: The Queen of the Demonweb, quest chain end reward |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Bebilith ( view • edit ) | ♥31Hard ●♦28Epic Normal ●♥31Epic Hard ●♠48Epic Elite | Evil Outsider | Demon |
Draegloth ( view • edit ) | ●♦23Epic Normal ●♥28Epic Hard ●♠43Epic Elite | Evil Outsider | Demon |
Dretch ( view • edit ) | ●♦19Epic Normal ●♥23Epic Hard ●♠29Epic Elite | Evil Outsider | Demon |
Khaszlokhar ( view • edit ) | ●♦27Epic Normal ●♥30Epic Hard ●♠47Epic Elite | Evil Outsider | Demon |
Planewalker Drow ( view • edit ) | ●♦25Epic Normal ●♥24-28Epic Hard ●♠44Epic Elite | Elf | Drow Elf |
Ravenous Dretch ( view • edit ) | ♦7Normal ♥9Hard ●♦30Epic Normal ●♠38Epic Elite | Evil Outsider | Demon |
Soulherd Drider ( view • edit ) | ●♦24Epic Normal ●♥28Epic Hard ●♠34Epic Elite | Aberration | Drider |
- Menace of the Underdark: The Queen of the Demonweb chain quests
- Epic quests
- Long quests
- The Rift Between Worlds quests
- Eveningstar quests
- Purple Dragon Knights patron quests
- Pay to Play quests
- Quests by name
- Quests with maps
- Compendium:Level 23 quests
- Level 23 quests
- Quests with 8 base favor reward
- Menace of the Underdark quests
- Quests with no traps