Trap the Soul
|Name:||Trap the Soul|
|Level:||Sor/Wiz 8, Wlk 6|
|Spell Point Cost:||45|
|Components:||Khyber Dragonshard (Sor/Wiz only), , :|
|Metamagic:||Enlarge, Heighten, Quicken|
|Saving Throw:||Will save negates|
|Cooldown:||5.5 seconds (Wiz), 3.25 seconds (Sor)|
Forces a creature's life force and its material body into a gem on a failed Will save. Although this essentially 'kills' the target, it is not a Death effect and functions on creatures such as Undead but not most Constructs. This spell requires a Khyber Dragonshard as a special material component. It is often helpful to cast Enervation on a target before casting Trap the Soul to reduce the creature's saving throw.
The Stone of Change Eldritch Device will convert:
or 10,000 Fragments = 100 Tiny = 20 Small = 8 Average
Note that items with the Trap the Soul (item enchantment) have no Hit Die requirement or material component.
Warlocks only use a standard level 6 arcane spell component for this spell, making it effectively free for Warlocks.
Material Component cost
Thus the overall base costs for your standard component supply (stack of 1000) are:
Soul Gem distribution notice
When in a group the soul gems you create by using this spell can be picked up by any member of the party. This should be considered before using this relatively expensive spell.