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Sleet Storm
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Name: | Sleet Storm |
School: | Conjuration (Creation) (Cold) |
Level: | Drd 3, Sor/Wiz 3, Wlk 2 |
Spell Point Cost: | 10 |
Components: | Verbal![]() ![]() ![]() |
Metamagic: | Enlarge, Eschew, Quicken |
Range: | Standard AOE |
Target: | Foe, Positional |
Duration: | 40 seconds + 2 seconds per caster level (No maximum) |
Saving Throw: | Partial, see text |
Spell Resistance: | No |
Cooldown: | 7 seconds (Wiz), 4 seconds (Sor) |
Description:
Driving sleet blocks all sight (Attackers are Blinded, even those with darkvision) within it and causes the ground in the area to be icy, slowing targets within it by 25%. Also creates a slippery icy surface, which prevents creatures from tumbling or jumping while within it. Additional, every 6 seconds all creatures within must succeed on a DC 10 Reflex check or be knocked prone for 6 seconds, also allows a recurring balance save every 2 seconds to get up if knocked prone. The DC never scales and remains at 10 regardless of who casts the spell. The sleet extinguishes torches and small fires. Notes:
Scrolls
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