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Dominate Person

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DominatePerson.png
Name: Dominate Person
School: Enchantment (Dominate) (Compulsion) (Mind-affecting)
Spell Level: Brd 4, Sor/Wiz 5
Special: Wlk 4 (Great Old One pact only)
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 40
Metamagic: Enlarge, Heighten, Quicken
Target: Humanoid Foe
Range: Standard
Duration: 1 minute +6 seconds per caster level (No max)
Saving Throw: Will save negates, Will save every 15 to 30 seconds
DC:
Spell Resistance: Yes
Cooldown: 9 seconds (Wiz), 6 seconds (Sor)

Description

Telepathically controls the actions of a humanoid enemy, causing it to change sides. Dominate acts like Charm Person, except the creature will have blue graphic above it's head, and will follow you throughout the dungeon.

This spell allows a recurring Will saves every 15 to 30 seconds to break free.

Protection from evil or a similar spell can prevent you from exercising control or using the telepathic link while the subject is so warded, but such an effect placed on a target after he has been dominated will not dispel it.

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