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The Legend of Two-Toed Tobias

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A ghostly wailing echoes throughout Three Barrel Cove. Most locals believe it emanates from the Wheeping Cove, thought to be the resting place of Two-Toed Tobias.

Three-Barrel Cove adpack icon.jpg
DDO Point icon.png Requires access to adventure packIcon tooltip.png: Three-Barrel Cove
The Legend of Two-Toed Tobias
Heroic level: 5
Epic level: None
Duration: Long
Heroic XP:  ♣2,056Icon tooltip.pngSolo/Casual ♦3,684Icon tooltip.pngNormal ♥3,940Icon tooltip.pngHard ♠4,196Icon tooltip.pngElite
Epic XP: A Legend Revisited
Takes place in: The Wheeping Cove
Bestowed by: Laurent Chastel
NPC contact: Laurent Chastel
Quest acquired in: Three-Barrel Cove
Patron: The Free Agents
Base favor: 4
Free to Play: No
Extreme Challenge: No
M legend of two-toed tobias.png
Legend of Two-Toed Tobias.jpg
Loading screen


Laurent Chastel regaled you with the Legend of Two Toed Tobias, who was murdered by his crew while sailing back to Three Barrel with treasure. Laurent's snickers and chuckles suggested that he didn't believe his own story. However you seek notoriety and fortune by pursuing Tobias and his treasure. The locals claim that wailing, heard from somewhere near the lighthouse outside of camp, is Tobias howling for revenge.

Spoiler Warning: Information below this point can be considered spoiler material!


  • Slay the Skeletal Deckhands (10 total)
  • Slay the Skeletal Minions (6 total)
  • Slay the first mate and his guards (4 total)
  • Breach the frozen barrier
  • Shoot the levers
  • Explore the Legend of Two-Toed Tobias
  • Claim the treasure
  • Slay Tobias Warbuckle
  • (Optional) Slay Olotel — Bonus (25%): Heroic( ♣514 ♦921 ♥985 ♠1,049 )
  • (Optional) Slay Cervantes — Bonus (10%): Heroic( ♣206 ♦368 ♥394 ♠420 )

What to Expect

  • Traps (fixed, some not disarm-able)
  • Spawning/re-spawning monsters

Known Traps

Trap DCs

  • Second underwater valve (the south-facing lobe east of the entrance) is trapped; the control box is on a shelf above it. The stalactites fall from the ceiling. (Bludgeoning trap.)
  • Sonic traps covering the water to the east; the stalactite trapped valve disables them.

Tips and Misc

  • There is a great deal of swimming in this adventure. Make sure to bring along your swimming buffs and spells, although there are plenty of air pockets.
  • When you get near the first shrines, doors will close ahead and behind you, and three ambushes in a row will spawn. Make sure everybody is at least at the bottom of the ramp before going too far past the top. The third wave will contain Cervantes. Despite being listed as an Optional, you must kill him to proceed.
  • The second set of shrines is behind a secret door.
  • To pass beyond the locked door, you must first swim to the frozen river. Swim down the underwater hole between the ladder and the boat.
  • To breach the frozen barrier you need to approach that area from the south, not from the west.
  • Make sure that everybody is huddled near the valve on the frozen river; jets of flame will shoot out from various directions along the river to melt the ice.
  • Olotel may appear near the valve.
  • The first valve to open the door near the shrine is in the boat chamber - face the long ladder and swim down slightly to the right.
  • The second valve is accessible after you break the frozen river.
  • The two levers that must be shot can be hit with throwing weapons; you need to go into targeting mode (Default T) to do so, however.
  • The very last valve is easy to miss; look for it located on the ceiling of the underwater tunnel immediately after shooting the two targets (before the tunnel turns west). You may not have enough air to use it and continue, so go back and take another breath after you use it before continuing.
  • The cave bats (and possibly the bilge rat) which appear with Tobias disappear upon his demise; however, you don't get credit for them as kills if they're dispatched this way.
  • The last bit o' loot includes piles of gold that must be clicked on in addition to the chests... don't forget to click them!
  • You'll appear underwater after you finish the quest, so make sure not to look away while it's loading!
  • The Level 25 Epic version, A Legend Revisited, is different in many aspects.

External links

Bonus XP

  • Aggression bonus: 40 or more monsters killed +10% Bonus.( ♣206 ♦368 ♥394 ♠420 )
  • Onslaught bonus: 52 or more monsters killed +15% Bonus.( ♣308 ♦553 ♥591 ♠629 )
  • Conquest bonus: 64 or more monsters killed +25% Bonus.( ♣514 ♦921 ♥985 ♠1,049 )
  • Mischief bonus: 28 or more breakables smashed +8% Bonus.( ♣164 ♦295 ♥315 ♠336 )
  • Vandal bonus: 37 or more breakables smashed +10% Bonus.( ♣206 ♦368 ♥394 ♠420 )
  • Ransack bonus: 45 or more breakables smashed +15% Bonus.( ♣308 ♦553 ♥591 ♠629 )


  • Chests: 2-3
    • Two at the end; one is locked. There are also two piles of gold which need to be used.
    • One possible if Olotel appears
    • (Also one on the ship below, but it only contains a bow and 10 arrows for the shootable targets)
  • Collectables: Seven
    • Adventurer's Pack north of the entrance, in the water (under an overhanging shelf)
    • Rubble at the end of the first east-west corridor, in the water past the first valve-locked door (behind a column)
    • Adventurer's Pack near the second underwater (trapped) valve, near the control panel
    • Mushroom in the middle of the map, after the long swim
    • Moss near the first shrines, behind a column
    • Adventurer's Pack on a ledge to the south when you get to the frozen river
    • Mushroom on a higher ledge further around
  • NPC rewards: Random level-appropriate item


Name(picture) CR Type Race
 ♦5Icon tooltip.pngNormal ♥7Icon tooltip.pngHard ♠10Icon tooltip.pngElite Undead Skeleton
Giant Rat(view)
Monster Giant Rat.jpeg
 ♦3Icon tooltip.pngNormal ♥5Icon tooltip.pngHard ♠8Icon tooltip.pngElite ♦19Icon tooltip.pngEpic Normal Animal Rat
Greater Cave Bat(view)
Monster Greater Cave Bat.jpeg
 ♦3Icon tooltip.pngNormal ♥5Icon tooltip.pngHard ♠8Icon tooltip.pngElite Animal Bat
Greater Ice Mephit(view)
Monster Greater Ice Mephit.jpeg
 ♦6Icon tooltip.pngNormal ♥8Icon tooltip.pngHard ♠11Icon tooltip.pngElite OR Summoned by another mephit: ♠6Icon tooltip.pngElite Air Outsider Mephit
 ♠10Icon tooltip.pngElite Air Outsider Mephit
Skeletal Archer(view)
Monster Skeleton Archer.jpeg
 ♥5Icon tooltip.pngHard ♠9Icon tooltip.pngElite ♦22Icon tooltip.pngEpic Normal Undead Skeleton
Skeletal Deckhand(view)
Monster Skeletal Deckhand.jpeg
 ♦1Icon tooltip.pngNormal ♥3Icon tooltip.pngHard ♠6Icon tooltip.pngElite Undead Skeleton
Skeletal Mage(view)
Monster Skeletal Mage.jpeg
CRs missing! Undead Skeleton
Skeletal Quartermaster(view)
Skeletal Quartermaster.jpg
 ♥6Icon tooltip.pngHard ♠9Icon tooltip.pngElite Undead Skeleton
Skeletal Swashbuckler(view)
Monster Skeletal Swashbuckler.jpeg
4 Undead Skeleton
QL1: ♦0.25Icon tooltip.pngNormal ♥0.50Icon tooltip.pngHard ♠2Icon tooltip.pngElite; QL2: ♦0.5Icon tooltip.pngNormal ♠5Icon tooltip.pngElite; QL3: ♦0.5Icon tooltip.pngNormal ♥1Icon tooltip.pngHard ♠3Icon tooltip.pngElite; QL?: ♦4Icon tooltip.pngNormal Undead Skeleton
Tobias Warbuckle(view)
Tobias Warbuckle.jpg
 ♦6Icon tooltip.pngNormal ♥8Icon tooltip.pngHard ♠11Icon tooltip.pngElite Undead Wheep
Undead Bilge Rat(view)
Undead Bilge Rat.jpg
 ♥10Icon tooltip.pngHard Undead Rat