There's now a new DDO Discord as the old one was hacked and deleted.

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media

ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Symbol of Death

From DDO wiki
Jump to: navigation, search
This article is underlinked:
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text. (February 2016)

Name: Symbol of Death
School: Necromancy (Death)
Level: Clr 8, FvS 8, Sor/Wiz 8, Wlk 6
Spell Point Cost: 45
Components: VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Enlarge, Eschew, Quicken
Range: Standard AOE
Target: Foe, Positional
Duration: 20 seconds after being triggered, or 5 minutes otherwise
Saving Throw: None
Spell Resistance: Yes
Cooldown: 80 seconds (Wiz/Clr), 60 seconds (Sor)

You scribe a potent rune of power in the air. When the symbol is activated by a target approaching, all targets inside the symbol will suffer a single negative level. You can cause your enemies to run out and back in the symbol several times to stack up consecutive negative levels upon them, they will suffer one additional one each time they run through.

A symbol will persist for around 5 minutes until triggered. Once triggered a symbol's powere begin to wane. A symbol will dissipate 20 seconds after first being triggered. Symbols are volatile when placed together.