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Gladewatch Outpost Defense

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Gladewatch Outpost has been attacked many times since the upsurge of violence in the Xen'drik wilderness.

Gladewatch Outpost Defense
Heroic level: 6
Epic level: None
Duration: Medium
Heroic XP:  ♣916Solo/Casual ♦1,630Normal ♥1,732Hard ♠1,834Elite
Epic XP: N/A
Takes place in: The Marketplace
Bestowed by: Loghan d'Deneith
NPC contact: Loghan d'Deneith
Quest acquired in: The Marketplace
Patron: House Deneith
Base favor: 4
Purchase: Free to Play
Extreme Challenge: No
M gladewatch outpost defense.png
Loading screen


Loghan d'Deneith has recruited you for a very risky scheme. He wants your party to deliberately invite an attack on the nearby outpost of Gladewatch, hoping that this will lure an elusive band of raiders into a decisive battle. When you are prepared, speak with Loghan at Falconer's Spire in the Marketplace to arrange your passage.

Spoiler Warning: Spoiler material below this point!


  • Wait for the commander to unlock the lever.
  • Kill Ogre Leader.
  • (Failure) Commander Tesara must survive.

What to Expect

  • Spawning/respawning monsters
  • Quest failure (if Commander Tesara dies)
  • Protect an NPC (mandatory: Commander Tesara)

Tips and Misc

  • The map is the same as that for Kobold Assault.
  • There is a total of roughly 250–365 mobs, but unlike in Kobold Assault, the objective window does not display how many mobs are still left. The mobs also won't continue to spawn after you've completed the quest.
  • There is a secondary entrance to the Outpost, to the right of the commander's initial position. Stealthy hobgoblin infiltrators and bugbear assassins enter this way.
  • The commander can be healed and buffed. Talking to her while she is not fighting and making a successful skill check (Bluff  ♣?Solo/Casual ♦?Normal ♥?Hard ♠5Elite, Diplomacy  ♣?Solo/Casual ♦?Normal ♥?Hard ♠6Elite, or Intimidate  ♣?Solo/Casual ♦4–8Normal ♥?Hard ♠5–10Elite) causes her to follow the player. Talking to her again causes her to stand still. In either mode, she will move to attack any monster that she sees.
  • Warning: Commander Tesara will attack any enemy that comes within her Line of Sight, causing her to inevitably leave the protection of the outpost during the quest and all too often charge headlong to her death, triggering the Fail condition for the quest. Worse, once she moves, she usually sees more and more enemies, leading to the inevitable fail. Keeping her in the back of the outpost and keeping all infiltrators out is not practical for most parties, and any healer on duty will quickly become overworked because healing Tesara to keep her alive also strains their duties of keeping party members alive (two healers would be easier, but still no guarantee).
    • The easy way to protect Commander Tesera is to immediately take her out the entrance and circle the north side of the map to the western roadblock and post her there. No monsters spawn at that point, so she never sees any to attack and never moves from that safe spot. Then simply move your party back into a defense near the fortress and shrines and slay monsters.
    • Another safe location is take her out the main entrance and follow the wall south-east, parking her in the corner; this is out of the sight range of both her and monsters – unless the party accidentally leads some there!
    • It is not recommended to hide her where the fortress and the edge of the map form an alcove. Bugbear assassins can find their way up there, and if she has any line-of-sight to any mobs she will rush to fight them, leaving her assigned location and usually dying in the process, thus causing quest failure.
  • Nearly all attacks on the secondary entrance of the outpost are done in stealth, so a high Spot or Listen skill would make defense of this entrance easier. The attacks at this entrance are all from the two types of infiltrators; no other class will try to use this entrance.
    • Remember that spells such as Glitterdust and Web expose stealthy creatures.
  • The Ogre Leader you kill to complete the quest actually makes his appearance on a timer, 15 minutes after the gate opens. If you can manage to hide yourself and Commander Tesera until the Ogre Leader shows up, you can complete the quest with only the single required kill.
  • Minor bug: It is unclear if this is by working as intended or just an oversight, but upon completion, if you exit via the door, you exit the quest in The Harbor in front of Guard Crichton, the quest giver for Kobold Assault! You'll have to go back to the north Marketplace to get your reward from Loghan d'Deneith. If instead of using the door you choose "Finish", you exit where you entered the quest.
  • Side note: This quest is a very long, difficult defense quest at level. It is a slow way to earn experience.

Bonus XP

  • Aggression bonus: 8 or more monsters killed +10% Bonus.( ♣92 ♦163 ♥173 ♠183 )
  • Onslaught bonus: 15 or more monsters killed +15% Bonus.( ♣137 ♦245 ♥260 ♠275 )
  • Conquest bonus: 23 or more monsters killed +25% Bonus.( ♣229 ♦408 ♥433 ♠459 )

External Links


  • Chests: 1
    • 1 at the end

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.


Name ( picture ) CR Type Race
Bugbear Assassin( view
Bugbear Assassin.jpg
 • edit )
 ♦5Normal ♥7Hard ♠10Elite Goblinoid Bugbear
Bugbear Warrior( view
Bugbear Warrior.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Bugbear
Bugbear( view
 • edit )
 ♦2Normal ♥3Hard ♠5Elite Goblinoid Bugbear
Hobgoblin Cleric( view
Hobgoblin Cleric.jpg
 • edit )
 ♦3Normal ♥5Hard ♠8Elite Goblinoid Hobgoblin
Hobgoblin Guard( view
Hobgoblin Guard.jpg
 • edit )
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Infiltrator( view
Hobgoblin Infiltrator.jpg
 • edit )
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Marksman( view
Monster Hobgoblin Marksman.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Hobgoblin Slayer( view
Hobgoblin Slayer.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Hobgoblin Witch Doctor( view
Hobgoblin Witch Doctor.jpg
 • edit )
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Ogre Leader( view
Ogre Leader.jpg
 • edit )
 ♦7Normal ♥9Hard ♠12Elite Giant Ogre
Ogre Shaman( view
Ogre Shaman.jpg
 • edit )
 ♦5Normal ♥7Hard ♠10Elite Giant Ogre
Worg( view
 • edit )
 ♦2Normal ♥4Hard ♠7Elite Magical Beast Wolf