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The Shipwrecked Spy

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A small island halfway between Dar Qat and Stormreach, the Azure Shoals is home to an isolated tribe of Drow natives

The Path of Inspiration adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Path of Inspiration
The Shipwrecked Spy
Heroic level: 18
Epic level: None
Duration: medium
Heroic XP:  ♣2,400Solo/Casual ♦4,150Normal ♥4,300Hard ♠4,450Elite
Epic XP: N/A
Takes place in: The Azure Shoals
Bestowed by: Carthy Cave
NPC contact: Carthy Cave
Quest acquired in: The Inspired Quarter
Patron: The Coin Lords
Base favor: 6
Purchase: The Path of Inspiration or VIP
Extreme Challenge: No
M shipwrecked spy.png
Loading screen

Overview

One of Coin Lord Graden Wylkes's agents was stranded on an island while trying to return from Dar Qat. Wylkes would like you to rescue the shipwrecked spy.

Meet Captain Carthy Cave in the Inspired Quarter, who will take you to island where the spy is stranded.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Speak with Captain Carthy Cave
  • Repel the boarders
  • Speak with the Captain
  • Search the island for the spy
  • (Failure) Protect Carthy Cave
  • (Optional) Defeat the first wave of boarders — Bonus (10%): Heroic( ♣240 ♦415 ♥430 ♠445 )
  • (Optional) Defeat the second wave of boarders — Bonus (15%): Heroic( ♣360 ♦623 ♥645 ♠668 )
  • (Optional) Keep the entire crew alive — Bonus (30%): Heroic( ♣720 ♦1,245 ♥1,290 ♠1,335 )
  • (Optional) Find the stolen treasure — Bonus (10%): Heroic( ♣240 ♦415 ♥430 ♠445 )

What to Expect

  • Traps (fixed, undisarmable)
  • Spawning/respawning monsters
  • Quest failure (if Carthy Cave dies)
  • Protect NPCs (mandatory: 1 and optional: 5)
  • Randomly placed quest item (optional: 1 crest)

Known Traps

  • Sharpened floor spikes (cannot be disarmed)

Tips and Misc

  • Useful buffs:
    • Resist elements: cold, fire
  • Your job is to stop the invading boarders from killing the captain and the crew. The boarders approach in waves along the piers. The best way to try to stop them is to buff the crew (especially the captain, who thinks he is a bit of a fighting legend) and to use crowd control to make sure the mobs go to you and not the crew.
  • Both on the ship and then on the island, be cautious of using spells like Charm Person; the quest does not advance until all enemies have been killed.
  • Once you've killed the second wave of boarders, the red-named will appear.
  • The warpriests love casting Cometfall.
  • The first shrine is on shore once you have succeeded in keeping the captain alive.
  • Continue on the path through the island until you've killed everything and you get to the drow village, where you'll find the spy. You can end the quest here or kill a few more things if you want conquest.
  • The optional treasure is in the Volcanic Caves. Find the Crest of the Scorpion (three possible locations), put it in the door, kill a bunch of dudes, open the door and go and swim for the two chests in the lava tunnels.

Bonus XP

  • Aggression bonus: 47 or more monsters killed +10% Bonus.( ♣240 ♦415 ♥430 ♠445 )
  • Onslaught bonus: 74 or more monsters killed +15% Bonus.( ♣360 ♦623 ♥645 ♠668 )
  • Mischief bonus: 13 or more breakables smashed +8% Bonus.( ♣192 ♦332 ♥344 ♠356 )
  • Vandal bonus: 13 or more breakables smashed +10% Bonus.( ♣240 ♦415 ♥430 ♠445 )

External Links

Aldbar's Solo Walkthrough & Guide

Loot

  • Chests: 4–5
    • 1 for finishing the ship part (appears on the ship after killing all the boarders)
    • 1 optional for keeping the entire crew alive (appears on the ship after killing all the boarders)
    • 1 at the end for finding the spy (found at the second shrine)
    • 2 optional behind a locked door for finding the stolen treasure (found inside a cave, you need a crest that can spawn in multiple locations to open the door)
  • Collectables: 1
    • Adventurer's Pack — on the road between the ship and the first shrine (called Nat Gann's Pack)Icon tooltip.pngAmber VialVial of Pure WaterVial of ContagionString of Prayer BeadsSmall Wooden IdolIcon of KhyberPage Torn from a Research NotebookKhyber Prayer PamphletTome: Prophecies of KhyberSweet WhitecapDeadly FeverblanchPale CreeperBlessed CandleRuddy FungusChipped Bone TalismanSanguine MothBloodfeast FungusTome: Alchemist's ChapbookAcademic TreatiseTear of VulkoorIvory Scorpion IconSilver BowlRitual AthameCryptic MessageSwaying Mushroom ClusterSwaying Mushroom Spore PodPolished OreVial of Heavy WaterRitual Candle

NPC end rewards

Standard, list of 4 randomly generated items

Monsters

Name ( picture ) CR Type Race
Dar Qat Archer( view
Dar Qat Archer.jpg
 • edit )
 ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite Humanoid Human
Dar Qat Assassin( view
Dar Qat Assassin.jpg
 • edit )
 ♣20Solo/Casual ♦20Normal ♥24Hard ♠30Elite Humanoid Human
Dar Qat Soldier( view
Dar Qat Soldier.jpg
 • edit )
 ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite Humanoid Human
Drow Hunter( view
Drow Hunter.jpg
 • edit )
 ♠28Elite Elf Drow Elf
Drow Monk( view
Drow Monk.png
 • edit )
 ♠28Elite Elf Drow Elf
Drow Shaman( view
Drow Shaman.png
 • edit )
 ♠28Elite Elf Drow Elf
Drow Wardancer( view
Drow Wardancer.png
 • edit )
 ♠28Elite Elf Drow Elf
Inspired Dar Qat Warpriest( view
Inspired Dar Qat Warpriest.jpg
 • edit )
 ♣18Solo/Casual ♦18Normal ♥22Hard ♠28Elite Humanoid Human
Kondo Solanum( view
Kondo Solanum.png
 • edit )
 ♠31Elite Humanoid Human