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Ruined Keep: The Daybreak Ritual
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(Note: This does NOT mean it requires purchase of anything, you may play with free daily tokens.)
The Ruined Keep: The Daybreak Ritual | |
Level Range: | 15-30 |
Duration: | Fixed time limit 10 minutes |
Base XP Range: | |
Takes place in: | Ruined Keep |
Challenge entrance(s) in: | Eveningstar |
Patron: | Purple Dragon Knights |
Free to Play: | Yes |
Group Difficulty: | Easy |
Solo Difficulty: | Easy |
5 Star Difficulty: | Easy |
![]() The Ruined Keep: The Daybreak Ritual map (legend) | |
Overview
This challenge is located on the northeastern edge of Eveningstar, south of the foot of the large bridge.
NOTE: This challenge is referred to as "Azure Skies" in the Adventure Compendium.
Spoiler Warning: Spoiler material below this point!
Star Objectives
- Defend Zenyff until the ritual is complete
- (Optional) Protect the Spell Ward until it is fully charged
- (Optional) Defeat Grizzled Druid
- (Optional) Defeat Titanic Wood Woad
- (Optional) Repair both Ballistas
Note: You must complete the first star objective to receive experience & rewards from this Challenge.
Known Traps
Tips and Misc
- The parts to the Ballistas are down the different paths and around the ruined keep. They are randomly placed on a fixed set of locations.
- If one of the Purple Knights falls, the shield around Zenyff will fall and all enemies will immediately aggro on him.
- You can heal the two purple knights, but they are such bags of HP that it might be more efficient to let them fall, and defend Zenyff.
- After a few moments, the Purple Knights will get up again, fully healed, and return to the fight.
- You can also heal Zenyff, but he is also a bag of HP.
- It seems that the Knights and Zenyff have reduced benefit from healing. The knights will get about 4 points for every 25 and Zenyff will get about 1 point for every 25.
- When the Spell Ward is completed, all enemies will start with high aggro on it. Any current enemies will immediately aggro on it.
- Titanic Wood woad is a high CR enemy. You will get a warning when you approach that it is a tough fight.
Challenge Duration
Fixed: 10 Minutes
- Can be increased by a maximum of 1 minute via a minute of time hourglass
Loot
- Chests: Two
- One for completing the challenge
- One for protecting the Spell Ward until the duration expires
- Ingredient reward: Copper Thumbs – 250% of your total score.
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Bear ( view • edit ) | Challenge Level | Animal | Bear |
Druidic Dire Bear ( view • edit ) | Challenge Level + 9 | Animal | Bear |
Gordy ( view • edit ) | Challenge Level + 6 | Plant | Wood Woad |
Mudman ( view • edit ) | Challenge Level | Elemental | Muckman |
Vine Horror ( view • edit ) | Challenge Level | Plant | Vine Stalker |
Water Elemental ( view • edit ) | Challenge Level | Elemental | Water Elemental |
Winter Wolf ( view • edit ) | Challenge Level | Magical Beast | Wolf |
Wolf ( view • edit ) | Challenge Level | Animal | Wolf |