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Debuff
For the purpose of this article, debuffs are temporary effects that reduce the statistics of players or NPCs, usually affecting their movement speed, incoming damage, outgoing damage, or other.
End game raid debuffs[edit]
The below table is intended as a list of "endgame" debuffs in DDO. These typically reduce the defences of enemies, and thus raise party DPS. Descriptions may not exactly match in game, or be consolidated where effects are named differently but coded the same.
Debuff 'Name' | Found On | Effect | Applied by | Scales with | Notes | Other Names | Further detail |
---|---|---|---|---|---|---|---|
Salt | Weapons | Slows enemy movement & attack speed by ~90% at 8 stacks | Melee, Ranged, Spells | N/A | Not all enemies affected, Raid bosses immune. 100% chance to apply, with small cooldown. Duration of 11 seconds, all stacks expire at once. | Identity Crisis Black Sands' Desire |
LGS Salt |
Ash | Weapons | Reduces enemy MRR by 7 and Universal Spell Power by 20 per stack, max of 3 stacks (-21 MRR, -60 USP max) | Melee, Ranged, Spells | N/A | 50% chance to apply. Duration of 12 seconds, all stacks expire at once. | Mind Tear Flamehorn |
LGS Ash |
Ooze | Weapons | Reduces enemy MRR by 10 and PRR by 10 per stack, max of 1 stacks (-10 MRR, -10 PRR max). If Ooze or Aspect of Tar, has a small chance to summon friendly Ooze (Unstable Arcane Ooze Fragment or Large Black Pudding Fragment for Ooze, Tar Bubble for Aspect of Tar.) | Melee, Ranged, Spells | N/A | 100% chance to apply. Duration of 12 seconds, does not stack. | Constricting Nightmare Third Litany of the Crimson Covenant Shadowhorn Aspect of Tar |
LGS Ooze |
Dust | Weapons | Reduces enemy PRR by 7 and Positive Heal Amp by 20 per stack, max of 5 stacks (-35 PRR, -100 Heal Amp max) | Melee, Ranged, Spells | N/A | 50% chance to apply. Duration of 11 seconds, all stacks expire at once. | Soul Tear Melthorn |
LGS Dust |
Vulnerable | Weapons | Increases vulnerability to all damage by 1% per stack (20% max) | Melee, Ranged | N/A | Stacks expire one at a time | Fetters of Unreality Sparkhorn Flamebitten Frostbite Cold Vulnerability, Acid Vulnerability, etc. |
Vulnerability |
Harmonic Resonance | Fatesinger | Each stack increases the creature's vulnerability to Sonic damage by 10% and reduces their Armor Class by 5. Max of 3 stacks and lasts up to 20 seconds. (-15 Armor Class, 30% vulnerability to Sonic damage max) | Melee, Ranged, Spells | N/A | Stacks last 20 seconds | None | Fatesinger |
Taint the Aura | Soul Eater Tier 2 | Reduces enemy Spell Resistance, PRR and MRR by 2 per stack, max of 5 stacks (-10 PRR, -10 MRR, -10 Spell Resistance max) | Melee, Ranged, Spells | N/A | Only applied if the target has been hit by the Consume special attack | None | Soul Eater |
Armor Destruction | Weapons, Enhancement | Stacks up to 15 times; -1 AC and -1% Fortification per stack. | Melee, Ranged, Spells | N/A | The only endgame debuff found on random loot. | Destroying, (Improved) Destruction | |
Darkness | Shadowdancer Tier 4 | The target is no longer immune to Sneak Attacks. -3 Spell Resistance, -3 Physical Resistance Rating and -3 Magical Resistance Rating per stack. (-9 PRR, -9 MRR, -9 Spell Resistance max) | Melee, Ranged, Spells | N/A | Lasts 12 seconds, stacks drop 1 at a time. Max 3 stacks. | TBC | Shadowdancer |
Jade Strike | Shintao Tier 3 | Increases Physical Vulnerability by 10% and fortification by 25% | Melee special attack | N/A | Double debuff against Aberrations, extraplanar creatures that are not classified as 'Lawful Outsiders', and undead. Does not apply vulnerability | None | Shintao |
Uncategorized[edit]
List of debuffs[edit]
Pages on the wiki marked with Category:Debuffs:
See also[edit]
- DDO Forums (LGS/dino stacking/quirks)