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Altar of Invasion - Manufactured Ingredient Recipes

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Instructions[edit]

In order to craft items at the Altar of Invasion, you must perform multiple steps:

  1. Convert your Altar of Invasion raw ingredients (small ingredients) into Altar of Invasion manufactured ingredients.
  2. Add the Invasion Altar Manufactured Ingredients, per the recipe below, a Shavarath Low Energy Cell, and a Shard of Power into the altar to create an Imbued Shard of Power.
  3. Place the Imbued Shard of Power, a Shavarath Low Energy Cell and the Green Steel Item into the altar and combine to gain the results listed below.

Altar of Invasion Recipes[edit]

These recipes are used to create an Imbued Shard of Power. All Recipes assume you are also placing a Shard of Power and a Shavarath Low Energy Cell in the Altar.

Weapon Attribute Added Clothing/Jewelry Attribute Added Inferior Focus Clouded Gem Type Diluted Essence Type
Lightning Lore III Air Dominion Ethereal
Acid Lore III Earth Dominion Ethereal
Fire Lore III Fire Dominion Ethereal
Ice Lore III Water Dominion Ethereal
Void Lore III Negative Dominion Ethereal
Healing Lore III Positive Dominion Ethereal
Minor Lightning Guard Air Dominion Material
Minor Acid Guard Earth Dominion Material
Minor Fire Guard Fire Dominion Material
Minor Ice Guard Water Dominion Material
Minor Evil Guard Negative Dominion Material
Minor Good Guard Positive Dominion Material
Wizardry VI, Charisma Skills - Exceptional Bonus +2 Air Escalation Ethereal
Wizardry VI, Wisdom Skills - Exceptional Bonus +2 Earth Escalation Ethereal
Wizardry VI, Intelligence Skills - Exceptional Bonus +2 Fire Escalation Ethereal
Wizardry VI, Wisdom Skills - Exceptional Bonus +2 Water Escalation Ethereal
Wizardry VI, Intelligence Skills - Exceptional Bonus +2 Negative Escalation Ethereal
Wizardry VI, Charisma Skills - Exceptional Bonus +2 Positive Escalation Ethereal
+10 HP, Dexterity Skills - Exceptional Bonus +2 Air Escalation Material
+10 HP, Constitution Skills - Exceptional Bonus +2 Earth Escalation Material
+10 HP, Dexterity Skills - Exceptional Bonus +2 Fire Escalation Material
+10 HP, Strength Skills - Exceptional Bonus +2 Water Escalation Material
+10 HP, Strength Skills - Exceptional Bonus +2 Negative Escalation Material
+10 HP, Constitution Skills - Exceptional Bonus +2 Positive Escalation Material
+5 Reflex Save Air Opposition Ethereal
+5 Fortitude Save Earth Opposition Ethereal
+5 Reflex Save Fire Opposition Ethereal
+5 Will Save Water Opposition Ethereal
+5 Fortitude Save Negative Opposition Ethereal
+5 Will Save Positive Opposition Ethereal
Greater Lightning Resistance Air Opposition Material
Greater Acid Resistance Earth Opposition Material
Greater Fire Resistance Fire Opposition Material
Greater Cold Resistance Water Opposition Material
Blindness Immunity, Proof against Disease +6 Negative Opposition Material
Lesser Regeneration Positive Opposition Material

Notes[edit]

  • Alignment Weapons - It appears that crafted items bypass the usual alignment requirements:
    • Good aligned characters can wield Unholy weapon, but suffer from Negative Level penalty.
    • Good and Neutral characters can wield Evil Burst weapons freely.
    • Neutral characters can wield Good Burst weapons without 20 UMD requirement.
  • Exceptional Bonuses - Exceptional Bonuses will stack with any other bonus.
    • Update 19 changed the exceptional bonuses in DDO. Exceptional Bonuses no longer stack with exceptional bonuses of different values.
  • Regeneration -Prior to DDO:EU, regeneration effects healed 1 HP per tick for all races except warforged which were healed for 0 HP. Post-DDO:EU, regeneration effects heal 2HP/X seconds. Warforged are thus healed for 1 point instead of 0.