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From DDO wiki
Overview
Jaefan Druz told you about the slave-taking habits of the Firebrand gnolls. According to Druz, the Firebrands wield the evil magics of demons and efreet in order to seize victims and work them to death - or eat them alive! Druz wants you to free the slaves of the Burning City, hidden deep in the Menechtarun, and bring back the Orb of the Efreet. This artifact is treasured by the rulers of the Burning City, and it will prove that you have broken the power of the Firebrands.
Spoiler Warning: Information below this point can be considered spoiler material!
Objectives
- Free at least 15 slaves
- Kill General Hruvayah
- Kill Rashad the Vizier
- Search the Efreeti Hoard
- (Optional) Free Gaspar Goldpike: 67XP
- (Optional) Speak to Valgrim Forge-Bound: 67XP
- (Optional) Kill Valgrim's elemental guards: 67XP
- (Optional) Free Valgrim Forge-Bound: 67XP
- (Optional) Transfer Earth's curse to a willing victim: 67XP
- (Optional) Kill the ogre mages in the library: 67XP
- (Optional) Free Earth the Blinded: 67XP
- (Optional) Free all 30 slaves: 168XP
What to Expect
- Traps (fixed)
- Overlapping floors
Known Traps
Fire, spikes (normal - elite), spinning blades, blowing off air-stream (epic only)
Tips and Misc
Orb of the Efreet, key item acquired at the end of this quest instance, cannot be turned in to Zawabi right away. Talk to the quest giver Jaefan Druz and receive Orb of the Djinn first.
Walkthrough
1. Intersection #1, go west (ignore the path heading east).
2. Intersection #2, go west (ignore the path heading east). Kill the overseer, get key #1, free 3 prisoners.
3. Return to intersection #2, open locked door #1.
4. Intersection #3, head west (ignore the path heading north), kill the ogre mage, get key #2 (optionally use bluff on the ogre mage to save the dwarf and get the stolen treasury key from him).
5. Return to intersection #3, head north, kill the overseer, get key #3, free 3 prisoners.
6. Return to intersection #1, open locked door #2, watch out for fire traps, reach the first shrine.
7. Intersection #4, free 3 prisoners, head north (ignore the path heading west), free 2 prisoners, open the door to the treasure room (use the stolen treasury key or pick the lock) and loot the chest.
8. Return to intersection #4, head west, open locked door #3, watch out for blade traps.
9. Intersection #5, head north (ignore the west path), watch out for blade traps, kill the overseer, get key #4, free 1 prisoner, pull the lever.
10. Return to intersection #5, head west.
11. Intersection #6, free 2 prisoners, head east (ignore the path heading west), talk to and rescue the minotaur.
12. Return to intersection #6, head west, open locked door #4.
13. Intersection #7, head north (ignore the path heading east), free 1 prisoner, watch out for spike and fire traps.
14. Intersection #8, free 1 prisoner, head south (ignore the path heading east).
15. Intersection #9, free 1 prisoner, head south (ignore the path heading north), kill the overseer, get key #5, free 3 prisoners.
16. Return to intersection #9, head north, free 1 prisoner, pull the lever.
17. Drop down to the bridge below, free 2 prisoners, head east (ignore the path heading west), reach the second shrine.
18. Return to the bridge, head west.
19. Intersection #10, head north (ignore the path heading west).
20. Intersection #11, head east (ignore the path heading south), open locked door #5, free 1 prisoner, talk to the blinded prisoner, take his curse, use a curse removal potion to get rid of it, kill the ogre mages, free the blinded prisoner.
21. Head north through the door from the upper floor of the library, watch out for blade traps after the first bridge, open the last locked door with the royal firebrand key that you received from the 16th freed prisoner. Kill the 2 bosses and search the efreeti hoard for the Orb of the Efreet.
Map notes:
Due to the complex quest design (too many overlapping floors in this case) the number of symbols placed on the map is kept to a bare minimum as to not confuse players.
Loot
- Chests: Total 6 including 2 require open lock skill.
- Valgrim (minotor) chest, Erath's library chest, Vault chest (locked) and End chest may contain named items.
Unique Loot
Monsters
Gnolls, Fire mephits, Sand mephits, Fire elementals
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