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Hold Animal
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Name: | Hold Animal |
School: | Enchantment (Mind-affecting) |
Level: | Drd 2, Rgr 2 |
Spell Point Cost: | 15 |
Components: | Somatic![]() ![]() |
Metamagic: | Enlarge, Extend, Heighten, Quicken |
Range: | 60 ft. |
Target: | Foe |
Duration: | 6 seconds per caster level |
Saving Throw: | Will save negates, Will save every 3 seconds |
Spell Resistance: | Yes |
Cooldown: | 3 seconds |
Description:
An Animal becomes Paralyzed and freezes in place. It is aware, but it can take no actions for a maximum of 6 seconds per caster level. A successful Will save negates. The Animal may attempt to make a new Will save every 3 seconds. Update 13 change: Hold Animal now affects also Magical Beasts and Vermin. If cast on a mindless creature, the creature receives no saving throw, but the spell has a reduced duration. |
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