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Acid Wit

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In Stormreach, it's commonly believed that Troglodytes excrete a musk that causes the horrible stench found in all its sewers.

Acid Wit
Heroic level: 15
Epic level: None
Duration: long
Heroic XP:  ♣2,378Solo/Casual ♦4,132Normal ♥4,300Hard ♠4,467Elite
Epic XP: N/A
Takes place in: Acid-Scar Caverns
Bestowed by: Magus Littleton
NPC contact: Magus Littleton
Quest acquired in: The Twelve
Patron: The Twelve
Base favor: 6
Purchase: Free to Play
Extreme Challenge: No
M acid wit.png
Loading screen


Magus Littleton's experiment is out of control. His Troglodytes, the Acid-Scar Tribe, are tunneling beneath the Tower of the Twelve's foundation, and are in danger of collapsing it.

If you want to stop this, you'll need to destroy the Troglodytes' leader, High Theurge Trassilyl, in the Acid Cave outside of the Twelve.

Spoiler Warning: Spoiler material below this point!


  • Slay High Theurge Trassilyk
  • Destroy the Acidstone Elementals (20)
  • Examine the large decorated door
  • Throw the switches to unpower the red crystal (2)
  • Throw the switches to unpower the orange crystal (2)
  • (Optional) Defeat the Acid-Scar vengeance seekers (30) — Bonus (30%): Heroic( ♣713 ♦1,240 ♥1,290 ♠1,340 )
  • (Optional) Defeat the acidstone elemental, Bremikite — Bonus (10%): Heroic( ♣238 ♦413 ♥430 ♠447 )
  • (Optional) Slay troglodyte Brood Mother — Bonus (10%): Heroic( ♣238 ♦413 ♥430 ♠447 )
  • (Optional) Slay Chief Hakilyzz — Bonus (10%): Heroic( ♣238 ♦413 ♥430 ♠447 )

What to Expect

  • Fewer shrines on higher difficulties
  • Spawning/respawning monsters

Known Traps

Acid, fire, wind (fixed, undisarmable)

Tips and Misc

  • Useful buffs:
    • Acid resistance
    • Electricity resistance
    • Fire resistance
    • Freedom of movement
    • Lesser restoration potions
  • Be prepared to kill many, many troglodytes, and quite a few earth elementals.
    • As always, take out the casters first; in this case, the shamans will heal their injured.
    • Watch your spell points usage on higher difficulties: there are 4 shrines on Normal and Hard, but there are only 3 on Elite (the first, southern-most one gets removed), and the quest can take a very long time.
    • On Elite, this quest is far more difficult than most other quests at the same level. Be prepared with a powerful group and expect some very difficult fights. The earth elementals have very high armor class; DR and hit points skyrocket to near-epic levels on elite. Without the proper weapons (see next), they can take a very long time to take down.
  • The elementals have a high AC, HP and high DR you cannot bypass; however, they are susceptible to banishing weapons or a monk's Quivering Palm. With a combination of banishing, feeding/draining (negative level) weapons for the elementals and vorpal/paralyzing weapons for the troglodytes, the quest can be made much easier.
  • The quest is pretty obvious; easiest route is just to hug left to ensure you find all the elementals. Follow your way around the various caverns. They need to all be cleared to continue in the quest.
  • Optional: After looting the three High Theurge chests and the quest appears to be over, the vengeance seekers optional occurs if you wait a bit. The DM will give a voice over telling you about a shrieking sound that is getting closer. Then the southern wall in the main chamber where the two down ramps meet will open and waves of Shamans, Warriors, and Hunter Troglodytes will appear. There is a collectible if you enter the new passage, and an extra chest will appear in the main chamber once the waves are defeated.
  • Bremikite may appear at the end of the west-most passage (follow the path to the left from the beginning).
  • Chief Hakilyzz may appear at the start of the passage to the South-west lever (near the first acid sprays).
  • Broodmother Calilz may appear in the North-east passage, between the two doors (amongst the eggs).

Bonus XP

  • Aggression bonus: 33 or more monsters killed +10% Bonus.( ♣238 ♦413 ♥430 ♠447 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣357 ♦620 ♥645 ♠670 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣595 ♦1,033 ♥1,075 ♠1,117 )
  • Mischief bonus: 12 or more breakables smashed +8% Bonus.( ♣190 ♦331 ♥344 ♠357 )
  • Vandal bonus: 21–22 or more breakables smashed +10% Bonus.( ♣238 ♦413 ♥430 ♠447 )
  • Ransack bonus: 26 or more breakables smashed +15% Bonus.( ♣357 ♦620 ♥645 ♠670 )


  • Chests: 4–8
    • 1 rare optional for killing Bremikite (Acidstone Elemental)
    • 1 rare optional for killing Chief Hakilyzz (Acid-Scar Warrior)
    • 1 rare optional for killing Broodmother Calilz (Acid-Scar Shaman)
    • 1 near the lever at the end of one of the four side wings (can spawn in multiple locations)
    • 3 at the end for killing High Theurge Trassilyk (Acid-Scar Shaman)
    • 1 optional at the end for killing the 30 Acid-Scar vengeance seekers
  • Collectables: 5

NPC end rewards

Random item


Name ( picture ) CR Type Race
Acid-Scar Hunter( view
Acid-Scar Hunter.jpg
 • edit )
 ♠23Elite Reptilian Troglodyte
Acid-Scar Shaman( view
Acid-Scar Shaman.jpg
 • edit )
 ♦16Normal ♠24Elite Reptilian Troglodyte
Acid-Scar Stalker( view
 • edit )
 ♠23Elite Reptilian Troglodyte
Acid-Scar Warrior( view
Acid-Scar Warrior.jpg
 • edit )
 ♦15Normal ♠23Elite Reptilian Troglodyte
Acidstone Elemental( view
Acidstone Elemental.jpg
 • edit )
 ♥18Hard ♠21Elite Elemental Earth Elemental
Blackfang Bat( view
 • edit )
 ♦9Normal ♥11Hard ♠14Elite Animal Bat
Bremikite( view
 • edit )
 ♠25Elite Elemental Earth Elemental
Broodmother Calilz( view
Broodmother Calilz.jpg
 • edit )
 ♦17Normal ♠25Elite Reptilian Troglodyte
Chief Hakilyzz( view
Chief Hakilyzz.jpg
 • edit )
 ♠25Elite Reptilian Troglodyte
High Theurge Trassilyk( view
High Theurge Trassilyk.jpg
 • edit )
 ♦18Normal ♥21Hard ♠26Elite Reptilian Troglodyte