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Secrets of the Red Wizards
Secrets of the Red Wizards is the 1st quest in the Magic of Myth Drannor Part Two story arc![]() Completing everything in a story arc often yields a nice reward.. |
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These quests can be completed in any order. |
Secrets of the Red Wizards • The House of Gems • Voices of the Dead • Times Long Past • The Zulkir's Plan |
The Irithlium was once a fabled school of magic. Now the Red Wizards of Thay have made the sprawling complex into one of their bases in the ruins.
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Secrets of the Red Wizards | |
Heroic level: | 13 |
Epic level: | 35 (considered Legendary) |
Duration: | Long |
Heroic XP: | ♣3,839Solo/Casual ♦6,700Normal ♥7,000Hard ♠7,300Elite |
Epic XP: | ♣22,230Solo/Casual ♦37,905Normal ♥38,760Hard ♠39,615Elite |
Takes place in: | The Irithlium |
Bestowed by: | Maloran Herthana |
NPC contact: | Maloran Herthana |
Quest acquired in: | Outskirts of Myth Drannor |
Patron: | Cormanthor Elves |
Base favor: | 6 |
Purchase: | Magic of Myth Drannor |
Extreme Challenge: | No |
Overview
Go to the Ruins of Myth Drannor to find the Irithlium, where you can learn the Red Wizards' plans.
Spoiler Warning: Spoiler material below this point!
Objectives
- Learn the Red Wizards' plans (4)
- Find the Ildrannath artifact
- Defeat Thramont the Watchful
- (Optional) Find a way to open the barricaded door. — Bonus (5%): Heroic( ♣192 ♦335 ♥350 ♠365 ) Legendary( ♣1,112 ♦1,895 ♥1,938 ♠1,981 )
- (Optional) Defeat R'zz Fr'zz the Imp. — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )
- (Optional) Defeat Caracoxa the Ettercap. — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )
- (Optional) Defeat Hyr'zxx the Doomsphere. — Bonus (20%): Heroic( ♣768 ♦1,340 ♥1,400 ♠1,460 ) Legendary( ♣4,446 ♦7,581 ♥7,752 ♠7,923 )
Known Traps
- 5 Poison Boobytraps around a trapped chest
- The second floor of the southern building is full of booby traps
Tips and Misc
- The Red Wizards of Thay have set up a field base here in the Irithlium, a ruined school of magic. They're also keeping the Key to the Mythal, plundered from Ildrannath's tomb, inside. You're here to discover what exactly they plan to do with it.
- This quest has a lot of content, much of which is entirely optional. There are also a lot of Wild Magic Zones, along with Dead Magic Zones – similar-looking blue zones that cause Arcane Spell Failure and slowly suppress enchantments on gear while players remain inside. Note that summoned creatures may be banished or turn hostile while in these zones!
- The optimal route for quest completion goes as follows:
- Head through the first room into a classroom. Fight the red wizards there and read the Message Stone.
- In the next corridor, ignore the route to the West Wing and enter the basement. Avoiding any side rooms, head east to the staircase and up into the East Wing.
- Read the note by the artifact (which, as it turns out, is not the Key to the Mythal), then do both of the following (order is unimportant):
- Walk up to the nearby gate, eavesdrop on the conversation, then enter the room and fight several Red Wizards and Skeletons, followed by quest bosses Thramont the Watchful and the Thayian Bone Guard. (Note that Red Wizard Necromancers and Thramont both repeatedly raise nearby Skeletons, and also have an effect that reduces all incoming ranged and melee damage if they haven't been attacked in melee recently – although Thramont also takes heavily reduced damage if the Thayian Bone Guard is still active.) Kill the bone guard in the dead magic zone and he will not rise again.
- Go back to the previous room, which contained a locked gate, and head up the staircase. Pull three levers in the classrooms upstairs to open the gate, then enter and read the final message.
- Optionals:
- To open the barricaded door, simply break the planks holding it shut with an AoE spell or melee attack. This also provides a convenient route for latecomers to enter the final boss room.
- To open the door to R'zz Fr'zz in the first room, you'll need the Crest of the Trident, which can be in multiple places – guarded by Ettercaps in the basement, guarded by zombies and possibly a Naga in the dormitory, or guarded by Red Wizards and a Shield Guardian in the classrooms. The upper layers can be reached without jumping by scrambling up slopes of rubble.
- Caracoxa is fought in the basement.
- To fight Hyr'zxx, you must head to the roof – this can be reached by heading through the West Wing dormitory, or via a staircase in the East Wing classrooms. Afterwards, you must break down the barricade leading south to enter the library, then fight your way through waves of Ghouls and the occasional Wheep. There's also a room on the way full of fire and poison booby-traps – if you don't have a high Reflex save it's much safer to jump across the nearby bookshelves. (This is best done last, as a convenient lever in the boss room opens a Dimension Door back to the entrance.)
Bonus XP
- Aggression bonus: 34 or more monsters killed +10% Bonus.( ♣384 ♦670 ♥700 ♠730 )
- Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣576 ♦1,005 ♥1,050 ♠1,095 )
- Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣960 ♦1,675 ♥1,750 ♠1,825 )
- Tamper bonus: 21 or more traps disarmed +10% Bonus.( ♣384 ♦670 ♥700 ♠730 )
- Neutralization bonus: 28 or more traps disarmed +20% Bonus.( ♣768 ♦1,340 ♥1,400 ♠1,460 )
- Ingenious Debilitation bonus: 34 or more traps disarmed +30% Bonus.( ♣1,152 ♦2,010 ♥2,100 ♠2,190 )
- Observance bonus: 1 or more secret door discovered +8% Bonus.( ♣307 ♦536 ♥560 ♠584 )
- Mischief bonus: 29 or more breakables smashed +8% Bonus.( ♣307 ♦536 ♥560 ♠584 )
- Vandal bonus: 38 or more breakables smashed +10% Bonus.( ♣384 ♦670 ♥700 ♠730 )
- Ransack bonus: 47 or more breakables smashed +15% Bonus.( ♣576 ♦1,005 ♥1,050 ♠1,095 )
Loot
- Chests: 6
- One guarded by Caracoxa
- One guarded by R'zz Fr'zz
- One guarded by Hyr'zxx
- One in the basement behind a secret door, trapped and locked
- One in the room with the final message from Orgul
- end chest by Thramont
- Collectables: 7 out of
- Adventurer's Pack — on a ledge in southern building, always there - difficult to reach without a Leap ability (possibly a tease for players who try to get anything)
- Bookshelf — in the east building, 3rd floor, center room, possibly always there
- Reagents Cabinet — in the entrance building (north) beneath the shrines
- Rubble — 1st floor, hallway to the west wing
- Cabinet — 1st floor, in the small western room
- Crude Altar — basement, in Caracoxa's room
- Rubble — basement, in the southeast room
- Adventurer's Pack — in the dormitory (west), 2nd floor, southwest room
- Bookshelf — in the dormitory (west), 2nd floor, east room
- Cabinet — in the dormitory (west), 2nd floor, northwest room
- Adventurer's Pack — in the dormitory (west), 3rd floor, center room
- Reagents Cabinet — in the dormitory (west), 3rd floor, east wall
- Rubble — in the dormitory (west), 3rd floor, southeast corner
- Adventurer's Pack — in the south building, 3rd floor, southwest room
- Scroll rack — in the south building, 2nd floor, in the trap room on the northeast ledge
- Scroll rack — in the south building, 2nd floor, northern hallway
- Cabinet — in the south building, 2nd floor, east room
- Scroll rack — in the south building, 1st floor, near shrines
- Scroll rack — in the east building, 3rd floor, west room
- Scroll rack — in the east building, 3rd floor, east room
- Adventurer's Pack — in the east building, 1st floor, northeast room
- Adventurer's Pack — on a ledge in southern building, always there - difficult to reach without a Leap ability (possibly a tease for players who try to get anything)
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Robe of Moonlight (edit) | Clothing |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Periapt of Dexterity (edit) | Trinket |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Goggles of the Berserker (edit) | Goggles |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Crown of Evening's Rise (edit) | Helm |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Robe of the Crownblade (edit) | Clothing |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest (rare) |
|
Robe of the Artblade (edit) | Clothing |
|
13 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest (rare) |
|
Legendary Robe of Moonlight (edit) | Clothing |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Legendary Periapt of Dexterity (edit) | Trinket |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Legendary Goggles of the Berserker (edit) | Goggles |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Legendary Crown of Evening's Rise (edit) | Helm |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest |
|
Legendary Robe of the Crownblade (edit) | Clothing |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest (rare) |
|
Legendary Robe of the Artblade (edit) | Clothing |
|
33 | Bound to Account on Acquire![]() |
Secrets of the Red Wizards, end chest (rare) |
Based on [[Category:Secrets of the Red Wizards loot]] ( t • e • h )
This quest may also drop the following Lunar and Solar Gems:
Item | Type | Enchantments | ML | Bind | Location |
---|---|---|---|---|---|
Lunar Gem of Weapon Damage (Heroic) | Moon augments |
|
1 | Unbound![]() |
Secrets of the Red Wizards, end chest, and The Knife's Edge, end chest |
Lunar Gem of Weapon Damage (Legendary) | Moon augments |
|
30 | Unbound![]() |
Secrets of the Red Wizards, end chest, and The Knife's Edge, end chest |
Solar Gem of Negative Amplification (Heroic) | Sun augments |
|
1 | Unbound![]() |
Secrets of the Red Wizards, end chest |
Solar Gem of Negative Amplification (Legendary) | Sun augments |
|
30 | Unbound![]() |
Secrets of the Red Wizards, end chest |
Solar Gem of Physical Resistance Rating (Heroic) | Sun augments | 1 | Unbound![]() |
Secrets of the Red Wizards, end chest, and The Darkness and the Light, end chest | |
Solar Gem of Physical Resistance Rating (Legendary) | Sun augments | 30 | Unbound![]() |
Secrets of the Red Wizards, end chest, and The Darkness and the Light, end chest | |
Solar Gem of Enduring (Heroic) | Sun augments |
|
1 | Unbound![]() |
Secrets of the Red Wizards, end chest (rare), Rats in a Cage end chest (rare), and Magic of Myth Drannor saga rewards |
Solar Gem of Enduring (Legendary) | Sun augments |
|
30 | Unbound![]() |
Secrets of the Red Wizards, end chest (rare), Rats in a Cage end chest (rare) and Magic of Myth Drannor saga rewards |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Blazing Bones ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Skeleton |
Caracoxa ( view • edit ) | ♦16Normal ♥18Hard ♠21Elite ●♦37Epic Normal ●♥41Epic Hard ●♠46Epic Elite | Aberration | Ettercap |
Carrion Crawler ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Aberration | Carrion Crawler |
Chaos Crawler ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Aberration | Carrion Crawler |
Draining Mouth ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦34Epic Normal ●♥38Epic Hard ●♠43Epic Elite | Undead | Lich |
Forgotten Helmed Horror ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Construct | Helmed Horror |
Hyr'zxx ( view • edit ) | ♦16Normal ♥18Hard ♠21Elite ●♦38Epic Normal ●♥42Epic Hard ●♠47Epic Elite | Undead | Beholder |
Nothic Scrounger ( view • edit ) | ♦15Normal ♥17Hard ♠20Elite ●♦37Epic Normal ●♥41Epic Hard ●♠46Epic Elite | Aberration | Nothic |
Nothic Seeker ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Aberration | Nothic |
R'zz Fr'zz ( view • edit ) | ♦16Normal ♥18Hard ♠21Elite ●♦37Epic Normal ●♥41Epic Hard ●♠46Epic Elite | Evil Outsider | Devil |
Red Wizard Adept ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Humanoid | Human |
Red Wizard Necromancer ( view • edit ) | ♦15Normal ♥17Hard ♠20Elite ●♦37Epic Normal ●♥41Epic Hard ●♠46Epic Elite | Humanoid | Human |
Ruins Ettercap Spitter ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Aberration | Ettercap |
Ruins Ettercap ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Aberration | Ettercap |
Ruins Fire Elemental ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Elemental | Fire Elemental |
Ruins Gargoyle ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Monstrous Humanoid | Gargoyle |
Ruins Ghoul ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Ghoul |
Ruins Spider ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Vermin | Spider |
Ruins Spirit Naga ( view • edit ) | ♦14Normal ♥16Hard ♠19Elite ●♦35Epic Normal ●♥39Epic Hard ●♠44Epic Elite | Aberration | Naga |
Ruins Wheep ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Wheep |
Ruins Wight ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Wight |
Ruins Zombie ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Zombie |
Skeletal Bowman ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Skeleton |
Skeletal Guard ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Undead | Skeleton |
Thayan Hired Assassin ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦36Epic Normal ●♥40Epic Hard ●♠45Epic Elite | Humanoid | Human |
Thayan Ice Claw ( view • edit ) | ♦11Normal ♥13Hard ♠16Elite ●♦33Epic Normal ●♥37Epic Hard ●♠41Epic Elite | Undead | Wraith |
Thayan Mercenary ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Humanoid | Human |
Thayan Shield Guardian ( view • edit ) | ♦13Normal ♥15Hard ♠18Elite ●♦35Epic Normal ●♥39Epic Hard ●♠43Epic Elite | Construct | Golem |
Thayian Bone Guard ( view • edit ) | ♦16Normal ♥18Hard ♠21Elite ●♦38Epic Normal ●♥42Epic Hard ●♠47Epic Elite | Undead | Skeleton |
Thramont the Watchful ( view • edit ) | ♦17Normal ♥19Hard ♠22Elite ●♦38Epic Normal ●♥42Epic Hard ●♠48Epic Elite | Humanoid | Human |
- Magic of Myth Drannor Part Two chain quests
- Epic quests
- Long quests
- The Irithlium quests
- Outskirts of Myth Drannor quests
- Cormanthor Elves patron quests
- Pay to Play quests
- Quests by name
- Quests with maps
- Level 35 quests
- Compendium:Level 13 (35 epic) quests
- Level 13 quests
- Quests with 6 base favor reward
- Magic of Myth Drannor quests
- Quests with collectables/7