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Guild Crafting
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Guild crafting allows guild members to add guild augment crystals to items with guild augment slots.
- This crafting system was largely discontinued with Update 17 and replaced by Augment Slot crafting.
- Up until Update 50, Guild augment slot items could still be used and traded on the Auction House, but new guild augments did not drop. In Update 50, all Guild augment slots were replaced with a colourless slot, rendering the system entirely deprecated.
- Guild augments offer Guild bonus and do not stack with guild buffs.
Mechanics[edit]
Any randomly-generated loot before Update 17 had a chance to contain a Tiny/Small/Medium/Large Guild Augment Slot. These slots allow you to place Guild Augmentation Crystals of the same size, temporarily enhancing that piece of gear. Your guild must also have a high enough level to support each size augment: 10, 25, 45, and 70, respectively.
If you meet these prerequisites, you can purchase the Augment crystals from the guild vendors in House Kundarak. Each size has its own vendor. Augment Crystals are Bound to Account and go into your green Ingredients Bag.
Once purchased, the crystal can be applied using a Stone of Change (in the Marketplace, The Twelve, or on a guild airship) by placing both the item and crystal in the Stone of Change. The item must not be equipped and must be unlocked in the inventory; the Augment Crystal can remain inside of your Ingredients Bag (just drag the stack from inside the bag into the Stone of Change window). Slotting the crystal will raise the item's minimum guild level from 1 to 10/25/45/70, depending on the size of the crystal. You must sustain the requirement if you wish to continue using this item, or wait for the augment to fade.
The augmentation is temporary, only lasting 6 hours after application. This timer pauses whenever the player is logged out or places the augmented item in the bank (the timer on an item in the shared bank will be paused at all times; however, the regular bank window must be closed for the timer to pause).
You cannot slot a fresh crystal until the previous has expired.
Notes[edit]
- All items with Guild Augment Slots have the "Minimum Guild Level 1" prerequisite. Anyone wishing to equip this gear must be in a guild of some form.
- The crystal's buff is considered a guild bonus, and therefore will stack with most other buffs, but not similar augment crystals (only the highest bonus will apply).
- Guild Augment Crystals match the Guild Augment Slot. You cannot use a smaller crystal on a larger slot.
- A docent with Guild Augmentation Slot cannot be equipped to an Artificer's Homunculus companion.
Guild Augment Crystals[edit]
- Tiny: Minimum Guild Level 10
- Small: Minimum Guild Level 25
- Medium: Minimum Guild Level 45
- Large: Minimum Guild Level 70
- Note: As this system was discontinued, at some point the base value for all crystals was changed to 1 copper (.001 PP) each. The old values were 50/100/250/500 pp, respectively.
Size | Name | Description | Equipment slot |
---|---|---|---|
Tiny | Crystal of Accuracy | +1 Guild bonus to attack | [weapon] |
Tiny | Crystal of Acid Resistance | +2 Guild bonus to Acid Resistance | [armor] [shield] |
Tiny | Crystal of Balance | +1 Guild bonus to Balance | [belt] |
Tiny | Crystal of Bluffing | +1 Guild bonus to Bluff | [ring] |
Tiny | Crystal of Cold Resistance | +2 Guild bonus to Cold Resistance | [armor] [shield] |
Tiny | Crystal of Concentration | +1 Guild bonus to Concentration | [headgear] |
Tiny | Crystal of Corrosion | +1 Acid damage per hit | [weapon] |
Tiny | Crystal of Diplomacy | +1 Guild bonus to Diplomacy | [cloak] |
Tiny | Crystal of Disabling | +1 Guild bonus to Disable Device | [gloves] |
Tiny | Crystal of Electric Resistance | +2 Guild bonus to Electric Resistance | [armor] [shield] |
Tiny | Crystal of Embers | +1 Fire damage per hit | [weapon] |
Tiny | Crystal of Fire Resistance | +2 Guild bonus to Fire Resistance | [armor] [shield] |
Tiny | Crystal of Frost | +1 Cold damage per hit | [weapon] |
Tiny | Crystal of Haggling | +1 Guild bonus to Haggle | [necklace] |
Tiny | Crystal of Healing | +1 Guild bonus to Heal | [belt] |
Tiny | Crystal of Health | +5 Guild maximum HP | [all clothing and jewelry] |
Tiny | Crystal of Hiding | +1 Guild bonus to Hide | [cloak] |
Tiny | Crystal of Intimidating | +1 Guild bonus to Intimidate | [armor] [shield] |
Tiny | Crystal of Jumping | +1 Guild bonus to Jump | [boots] |
Tiny | Crystal of Listening | +1 Guild bonus to Listen | [headgear] |
Tiny | Crystal of Opening | +1 Guild bonus to Open Lock | [gloves] |
Tiny | Crystal of Performing | +1 Guild bonus to Perform | [necklace] |
Tiny | Crystal of Power | +20 Guild maximum SP (+40 to Sorcerers and Favored Souls) | [all clothing and jewelry] |
Tiny | Crystal of Reaction | +1 Guild bonus to Reflex Save vs Traps | [all clothing and jewelry] |
Tiny | Crystal of Repairing | +1 Guild bonus to Repair | [armor] [shield] |
Tiny | Crystal of Resilience | +1 Guild bonus to Fortitude Save vs Poison | [all clothing and jewelry] |
Tiny | Crystal of Searching | +1 Guild bonus to Search | [goggles] |
Tiny | Crystal of Seeking | +1 Guild bonus to confirm critical | [weapon] |
Tiny | Crystal of Shielding | +5% Guild bonus to Fortification | [armor] [shield] |
Tiny | Crystal of Silence | +1 Guild bonus to Move Silently | [boots] |
Tiny | Crystal of Sonic Resistance | +2 Guild bonus to Sonic Resistance | [armor] [shield] |
Tiny | Crystal of Sparks | +1 Electric damage per hit | [weapon] |
Tiny | Crystal of Spotting | +1 Guild bonus to Spot | [goggles] |
Tiny | Crystal of Swimming | +1 Guild bonus to Swim | [bracers] |
Tiny | Crystal of Tumbling | +1 Guild bonus to Tumble | [bracers] |
Tiny | Crystal of Willpower | +1 Guild Bonus to Will Save vs Fear | [all clothing and jewelry] |
Small | Crystal of Accuracy | +2 Guild bonus to attack | [weapon] |
Small | Crystal of Acid Resistance | +4 Guild bonus to Acid Resistance | [armor] [shield] |
Small | Crystal of Balance | +2 Guild bonus to Balance | [belt] |
Small | Crystal of Bluffing | +2 Guild bonus to Bluff | [ring] |
Small | Crystal of Cold Resistance | +4 Guild bonus to Cold Resistance | [armor] [shield] |
Small | Crystal of Concentration | +2 Guild bonus to Concentration | [headgear] |
Small | Crystal of Corrosion | +1d2 Acid damage per hit | [weapon] |
Small | Crystal of Diplomacy | +2 Guild bonus to Diplomacy | [cloak] |
Small | Crystal of Disabling | +2 Guild bonus to Disable Device | [gloves] |
Small | Crystal of Electric Resistance | +4 Guild bonus to Electric Resistance | [armor] [shield] |
Small | Crystal of Embers | +1d2 Fire damage per hit | [weapon] |
Small | Crystal of Fire Resistance | +4 Guild bonus to Fire Resistance | [armor] [shield] |
Small | Crystal of Frost | +1d2 Cold damage per hit | [weapon] |
Small | Crystal of Haggling | +2 Guild bonus to Haggle | [necklace] |
Small | Crystal of Healing | +2 Guild bonus to Heal | [belt] |
Small | Crystal of Health | +10 Guild maximum HP | [all clothing and jewelry] |
Small | Crystal of Hiding | +2 Guild bonus to Hide | [cloak] |
Small | Crystal of Intimidating | +2 Guild bonus to Intimidate | [armor] [shield] |
Small | Crystal of Jumping | +2 Guild bonus to Jump | [boots] |
Small | Crystal of Listening | +2 Guild bonus to Listen | [headgear] |
Small | Crystal of Opening | +2 Guild bonus to Open Lock | [gloves] |
Small | Crystal of Performing | +2 Guild bonus to Perform | [necklace] |
Small | Crystal of Power | +40 Guild maximum SP (+80 to Sorcerers and Favored Souls) | [all clothing and jewelry] |
Small | Crystal of Reaction | +1 Guild bonus to Reflex Save vs Evocations | [all clothing and jewelry] |
Small | Crystal of Repairing | +2 Guild bonus to Repair | [armor] [shield] |
Small | Crystal of Resilience | +1 Guild bonus to Fortitude Save vs Disease | [all clothing and jewelry] |
Small | Crystal of Searching | +2 Guild bonus to Search | [goggles] |
Small | Crystal of Seeking | +2 Guild bonus to confirm critical | [weapon] |
Small | Crystal of Shielding | +10% Guild bonus to Fortification | [armor] [shield] |
Small | Crystal of Silence | +2 Guild bonus to Move Silently | [boots] |
Small | Crystal of Sonic Resistance | +4 Guild bonus to Sonic Resistance | [armor] [shield] |
Small | Crystal of Sparks | +1d2 Electric damage per hit | [weapon] |
Small | Crystal of Spotting | +2 Guild bonus to Spot | [goggles] |
Small | Crystal of Swimming | +2 Guild bonus to Swim | [bracers] |
Small | Crystal of Tumbling | +2 Guild bonus to Tumble | [bracers] |
Small | Crystal of Willpower | +1 Guild Bonus to Will Save vs Paralysis | [all clothing and jewelry] |
Medium | Crystal of Accuracy | +3 Guild bonus to attack | [weapon] |
Medium | Crystal of Acid Resistance | +6 Guild bonus to Acid Resistance | [armor] [shield] |
Medium | Crystal of Balance | +3 Guild bonus to Balance | [belt] |
Medium | Crystal of Bluffing | +3 Guild bonus to Bluff | [ring] |
Medium | Crystal of Cold Resistance | +6 Guild bonus to Cold Resistance | [armor] [shield] |
Medium | Crystal of Concentration | +3 Guild bonus to Concentration | [headgear] |
Medium | Crystal of Corrosion | +1d3 Acid damage per hit | [weapon] |
Medium | Crystal of Diplomacy | +3 Guild bonus to Diplomacy | [cloak] |
Medium | Crystal of Disabling | +3 Guild bonus to Disable Device | [gloves] |
Medium | Crystal of Electric Resistance | +6 Guild bonus to Electric Resistance | [armor] [shield] |
Medium | Crystal of Embers | +1d3 Fire damage per hit | [weapon] |
Medium | Crystal of Fire Resistance | +6 Guild bonus to Fire Resistance | [armor] [shield] |
Medium | Crystal of Frost | +1d3 Cold damage per hit | [weapon] |
Medium | Crystal of Haggling | +3 Guild bonus to Haggle | [necklace] |
Medium | Crystal of Healing | +3 Guild bonus to Heal | [belt] |
Medium | Crystal of Health | +15 Guild maximum HP | [all clothing and jewelry] |
Medium | Crystal of Hiding | +3 Guild bonus to Hide | [cloak] |
Medium | Crystal of Intimidating | +3 Guild bonus to Intimidate | [armor] [shield] |
Medium | Crystal of Jumping | +3 Guild bonus to Jump | [boots] |
Medium | Crystal of Listening | +3 Guild bonus to Listen | [headgear] |
Medium | Crystal of Opening | +3 Guild bonus to Open Lock | [gloves] |
Medium | Crystal of Performing | +3 Guild bonus to Perform | [necklace] |
Medium | Crystal of Power | +60 Guild maximum SP (+120 to Sorcerers and Favored Souls) | [all clothing and jewelry] |
Medium | Crystal of Reaction | +1 Guild bonus to Reflex Save vs magic | [all clothing and jewelry] |
Medium | Crystal of Repairing | +3 Guild bonus to Repair | [armor] [shield] |
Medium | Crystal of Resilience | +1 Guild bonus to Fortitude Save vs magic | [all clothing and jewelry] |
Medium | Crystal of Searching | +3 Guild bonus to Search | [goggles] |
Medium | Crystal of Seeking | +3 Guild bonus to confirm critical and +1 to critical hit damage | [weapon] |
Medium | Crystal of Shielding | +15% Guild bonus to Fortification | [armor] [shield] |
Medium | Crystal of Silence | +3 Guild bonus to Move Silently | [boots] |
Medium | Crystal of Sonic Resistance | +6 Guild bonus to Sonic Resistance | [armor] [shield] |
Medium | Crystal of Sparks | +1d3 Electric damage per hit | [weapon] |
Medium | Crystal of Spotting | +3 Guild bonus to Spot | [goggles] |
Medium | Crystal of Swimming | +3 Guild bonus to Swim | [bracers] |
Medium | Crystal of Tumbling | +3 Guild bonus to Tumble | [bracers] |
Medium | Crystal of Willpower | +1 Guild Bonus to Will Save vs magic | [all clothing and jewelry] |
Large | Crystal of Accuracy | +4 Guild bonus to attack | [weapon] |
Large | Crystal of Acid Resistance | +8 Guild bonus to Acid Resistance | [armor] [shield] |
Large | Crystal of Balance | +4 Guild bonus to Balance | [belt] |
Large | Crystal of Bluffing | +4 Guild bonus to Bluff | [ring] |
Large | Crystal of Cold Resistance | +8 Guild bonus to Cold Resistance | [armor] [shield] |
Large | Crystal of Concentration | +4 Guild bonus to Concentration | [headgear] |
Large | Crystal of Corrosion | +1d4 Acid damage per hit | [weapon] |
Large | Crystal of Diplomacy | +4 Guild bonus to Diplomacy | [cloak] |
Large | Crystal of Disabling | +4 Guild bonus to Disable Device | [gloves] |
Large | Crystal of Electric Resistance | +8 Guild bonus to Electric Resistance | [armor] [shield] |
Large | Crystal of Embers | +1d4 Fire damage per hit | [weapon] |
Large | Crystal of Fire Resistance | +8 Guild bonus to Fire Resistance | [armor] [shield] |
Large | Crystal of Frost | +1d4 Cold damage per hit | [weapon] |
Large | Crystal of Haggling | +4 Guild bonus to Haggle | [necklace] |
Large | Crystal of Healing | +4 Guild bonus to Heal | [belt] |
Large | Crystal of Health | +20 Guild maximum HP | [all clothing and jewelry] |
Large | Crystal of Hiding | +4 Guild bonus to Hide | [cloak] |
Large | Crystal of Intimidating | +4 Guild bonus to Intimidate | [armor] [shield] |
Large | Crystal of Jumping | +4 Guild bonus to Jump | [boots] |
Large | Crystal of Listening | +4 Guild bonus to Listen | [headgear] |
Large | Crystal of Opening | +4 Guild bonus to Open Lock | [gloves] |
Large | Crystal of Performing | +4 Guild bonus to Perform | [necklace] |
Large | Crystal of Power | +80 Guild maximum SP (+160 to Sorcerers and Favored Souls) | [all clothing and jewelry] |
Large | Crystal of Reaction | +1 Guild bonus to Reflex Save | [all clothing and jewelry] |
Large | Crystal of Repairing | +4 Guild bonus to Repair | [armor] [shield] |
Large | Crystal of Resilience | +1 Guild bonus to Fortitude Save | [all clothing and jewelry] |
Large | Crystal of Searching | +4 Guild bonus to Search | [goggles] |
Large | Crystal of Seeking | +2 Guild bonus to confirm critical and +2 to critical hit damage | [weapon] |
Large | Crystal of Shielding | +20% Guild bonus to Fortification | [armor] [shield] |
Large | Crystal of Silence | +4 Guild bonus to Move Silently | [boots] |
Large | Crystal of Sonic Resistance | +8 Guild bonus to Sonic Resistance | [armor] [shield] |
Large | Crystal of Sparks | +1d4 Electric damage per hit | [weapon] |
Large | Crystal of Spotting | +4 Guild bonus to Spot | [goggles] |
Large | Crystal of Swimming | +4 Guild bonus to Swim | [bracers] |
Large | Crystal of Tumbling | +4 Guild bonus to Tumble | [bracers] |
Large | Crystal of Willpower | +1 Guild Bonus to Will Save | [all clothing and jewelry] |
Effect | [armor] | [belt] | [boots] | [bracers] | [cloak] | [goggles] | [gloves] | [headgear] | [necklace] | [ring] | [shield] | [weapon] |
Attack Bonus | V | |||||||||||
Balance | V | |||||||||||
Bluff | V | |||||||||||
Concentrate | V | |||||||||||
Diplomacy | V | |||||||||||
Disable Device | V | |||||||||||
Elemental Damage | V | |||||||||||
Elemental Resist | V | V | ||||||||||
Fortification | V | V | ||||||||||
Haggle | V | |||||||||||
Heal | V | |||||||||||
Health Points | V | V | V | V | V | V | V | V | V | V | V | |
Hide | V | |||||||||||
Intimidate | V | V | ||||||||||
Jump | V | |||||||||||
Listen | V | |||||||||||
Move Silent | V | |||||||||||
Open Lock | V | |||||||||||
Perform | V | |||||||||||
Saving Roll Bonus | V | V | V | V | V | V | V | V | V | V | V | |
Search | V | |||||||||||
Seeker | V | |||||||||||
Spell points | V | V | V | V | V | V | V | V | V | V | V | |
Spot | V | |||||||||||
Swimming | V | |||||||||||
Tumble | V |