Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Weapons by proficiency

From DDO wiki
Jump to: navigation, search
Wiki.png
This article is an orphan, as no other articles link to it:
Please introduce links to this page, please check these related articles for suggestions. (February 2016)


There are three weapon proficiencies in the game. Listed below are the weapons listed by their proficiency class.

Note: There are no range increment penalties in Dungeons and Dragons Online, nor any maximum range. If you can see it, you can hit it, and short range or extreme is all the same "to hit" chance.

Simple Weapons[edit]

Table: Basic Simple Weapons
Name Cost Damage Critical Weight Damage Type
Unarmed Attacks
Handwraps 1 gp ?d? 20/×? 0.5 lb. Bludgeoning
Unarmed 1d3 20/×2 Bludgeoning
Light Melee Weapons
Dagger 2 gp 1d4 19-20/×2 1 lb. Piercing
Light mace 5 gp 1d6 20/×2 4 lb. Bludgeoning
Sickle 6 gp 1d6 20/×2 2 lb. Slashing
One-Handed Melee Weapons
Club 1 cp 1d6 20/×2 3 lb. Bludgeoning
Heavy mace 12 gp 1d8 20/×2 3 lb. Bludgeoning
Morningstar 8 gp 1d8 20/×2 6 lb. Bludgeoning
Two-Handed Melee Weapons
Quarterstaff 1 cp 1d6 20/×2 4 lb. Bludgeoning
Ranged Weapons
Heavy crossbow 50 gp 1d10 19-20/×2 8 lb. Piercing
Light crossbow 35 gp 1d8 19-20/×2 4 lb. Piercing
Thrown Weapons
Dart 6 sp 1d4 20/×2 0.60 lb. Piercing
Throwing dagger 2 gp 1d4 19-20/x2 1 lb. Piercing

Martial Weapons[edit]

Table: Basic Martial Weapons
Name Cost Damage Critical Weight Damage Type
Light Melee Weapons
Handaxe 6 gp 1d6 20/×3 3 lb. Slashing
Kukri 8 gp 1d4 18-20/×2 2 lb. Slashing
Light hammer 1 gp 1d4 20/×2 2 lb. Bludgeoning
Light pick 4 gp 1d4 20/×4 3 lb. Piercing
Shortsword 10 gp 1d6 19-20/×2 2 lb. Piercing
One-Handed Melee Weapons
Battleaxe 19 gp 1d8 20/×3 6 lb. Slashing
Heavy pick 8 gp 1d6 20/×4 6 lb. Piercing
Longsword 15 gp 1d8 19-20/x2 4 lb. Slashing
Rapier 20 gp 1d6 18-20/×2 2 lb. Piercing
Scimitar 20 gp 1d6 18-20/×2 4 lb. Slashing
Warhammer 12 gp 1d8 20/×3 5 lb. Bludgeoning
Two-Handed Melee Weapons
Falchion 75 gp 2d4 18-20/×2 8 lb. Slashing
Greataxe 20 gp 1d12 20/×3 12 lb. Slashing
Greatclub 5 gp 1d10 20/×2 8 lb. Bludgeoning
Maul 12 gp 1d10 20/×3 8 lb. Bludgeoning
Greatsword 50 gp 2d6 19-20/×2 8 lb. Slashing
Ranged Weapons
Shortbow 30 gp 1d6 20/×3 2 lb.
Longbow 75 gp 1d8 20/×3 3 lb.
Composite shortbow 75 gp 1d6 20/×3 2 lb.
Composite longbow 100 gp 1d8 20/×3 3 lb.
Thrown Weapons
Throwing axe 8 gp 1d6 20/×2 2 lb. Slashing
Throwing hammer 8 gp 1d4 20/×2 2 lb. Bludgeoning

Exotic Weapons[edit]

Table: Basic Exotic Weapons
Name Cost Damage Critical Weight Damage Type
Light Melee Weapons
Kama 2 gp 1d6 20/×2 2 lb. Slashing
One-Handed Melee Weapons
Bastard sword 35 gp 1d10 19-20/×2 6 lb. Slashing
Dwarven axe 30 gp 1d10 20/×3 8 lb. Slashing
Khopesh 20 gp 1d8 19-20/×3 12 lb. Slashing
Ranged Weapons
Great crossbow 100 gp 1d12 18-20/×2 12 lb. Piercing
Repeating heavy crossbow 400 gp 1d10 19-20/×2 12 lb. Piercing
Repeating light crossbow 250 gp 1d8 19-20/×2 6 lb. Piercing
Thrown Weapons
Shuriken 2 sp 1d2 20/×2 0.40 lb. Slashing