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Enchant Weapons
Name: | Enchant Weapons |
---|---|
School: | Transmutation (Infusion) |
Spell Level: | Art 1 |
Components: | Material![]() ![]() ![]() |
Spell Point Cost: | 5 |
Metamagic: | Eschew, Quicken |
Target: | Friend, Self |
Range: | Standard |
Duration: | 1 minute per caster level, minimum 5 minutes |
Cooldown: | 2 seconds |
Description
Increases the Enhancement Bonus of your target's currently equipped weapons or shields by 1. An item can have only one temporary item enchantment at a time.
NOTE: This spell used to increase Implement bonuses, as they used to be calculated based on an item's enhancement bonus. While some old randomly generated implements still exist that use the old method, all new implements are simply based on the item's Minimum Level, and thus do not benefit from this spell. Some older guides still refer to the old enhancement bonus-based system.