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Enchant Weapons
Name: | Enchant Weapons |
---|---|
School: | Transmutation (Infusion) |
Spell Level: | Art 1 |
Components: | Material![]() ![]() ![]() |
Spell Point Cost: | 5 |
Metamagic: | Quicken, Eschew |
Target: | Friend, Self |
Range: | Standard |
Duration: | 1 minute per caster level, minimum 5 minutes |
Cooldown: | 2 seconds |
Description
Increases the Enhancement Bonus of your target's currently equipped weapons or shields by 1. An item can have only one temporary item enchantment at a time.
NOTE: Casting this spell on a weapon with a Spellcasting Implement bonus to Spell Power increases that bonus by 3, since the implement bonus is calculated from the enhancement bonus of the item.
This is an Implement bonus so should be an additional +3 for each spell power.
DDOwiki maintenance categories
DDOwiki meta > DDOwiki metacategories
DDOwiki metacategories
Root > DDO library
Root > DDOwiki meta
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Artificer spells > Artificer spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Artificer spells > Infusion spells
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Material component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Somatic component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Verbal component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Transmutation spells