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Enchant Weapons

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EnchantWeapons.png
Name: Enchant Weapons
School: Transmutation (Infusion)
Spell Level: Art 1
Special:
Components: MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction. , SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components.
SLA:
Spell Point Cost: 5
Metamagic: Quicken, Eschew
Target: Friend, Self
Range: Standard
Duration: 1 minute per caster level, minimum 5 minutes
Saving Throw:
DC:
Spell Resistance:
Cooldown: 2 seconds

Description

Increases the Enhancement Bonus of your target's currently equipped weapons or shields by 1. An item can have only one temporary item enchantment at a time.

NOTE: This spell used to increase Implement bonuses, as they used to be calculated based on an item's enhancement bonus. While some old randomly generated implements still exist that use the old method, all new implements are simply based on the item's Minimum Level, and thus do not benefit from this spell. Some older guides still refer to the old enhancement bonus-based system.