- Captive of the Hidden God
- Fall of the Forbidden Temple
- Skeletons in the Closet
- The Hand and the Eyes
- Vecna Unleashed (quest)
- Vecna Denied
- Fire Over Morgrave
Description: The Hidden God. The Whispered One. The Archlich.
One of the most classic villains of Dungeons and Dragons, the wizard Vecna was born on the world of Oerth. Obsessed with magical power, Vecna quickly turned down the path of necromancy, transforming himself into a powerful Lich. Yet even this did not satisfy his thirst for control, and he soon set about to conquer the land of Greyhawk at the head of an army of undead.
However, Vecna's power soon proved his own downfall. The archlich forged a powerful sentient weapon known as the Sword of Kas, granting the blade to his foremost general, the vampire known as Kas the Bloody Handed. On the eve of the final battle, Kas turned on Vecna, seeking to seize control of the wizard's armies for himself. In the ensuing battle, Vecna lost his left hand and eye to the vampire's sword before both were dragged into the mists of Ravenloft.
Vecna was imprisoned in Cavitius, a city of bones presided over by a shadowy copy of his original lair, the Rotting Tower. The lich grew tired of his imprisonment almost immediately, however, and somehow escaped from Ravenloft into the Outer Planes of the Forgotten Realms. Here, Vecna began his newest and greatest scheme: harvesting the power of the planes to transform himself into a god.
Vecna became the God of Secrets, and began travelling the various worlds in search of lost knowledge and magical power to hoard for himself. After the planar disturbance caused by the destruction of the Codex of the Infinite Planes, he took an interest in the newly revealed world of Eberron, stealing the Codex of the Infinite Planes and the thirteen Planar Eyes to conduct a ritual giving him dominion over the whole world. Little did he realise that this was part of the Traveler's plan to ensnare the Archlich with quite another ritual, one which banished him from Eberron for good.
As of now, Vecna is somewhere among one of the many other worlds of Dungeons and Dragons, deprived of both Codex and Planar Eyes - and with quite a grudge against a certain selection of adventurers...