Year of the Dragon: Through 31st July, claim free Red Dragon Wyrmling Creature companion! Speak to Xatheral in the Hall of Heroes.

If you are currently a VIP, you also have until the 31st of July to claim a free 1000 Sentient XP Gem from Reitz in the Hall of Heroes. edit

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!

Unstoppable

From DDO wiki
Jump to navigation Jump to search
Icon Unstoppable.png
Name: Unstoppable
School: Transmutation (Dire Bear)
Spell Level: Drd 8
Special:
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
SLA:
Spell Point Cost: 20
Metamagic: None
Target: Self
Range: Personal
Duration: 15 seconds
Saving Throw:
DC:
Spell Resistance:
Cooldown: 5 minutes

Description

You expend your body's ability to heal to fuel a burst of determination. You gain 15 temporary hit points per caster level, and +5 damage, but your positive damage vulnerability becomes 0%, preventing healing. You are also immune to fear, enchantment, sleep, energy drain, paralysis, exhaustion and death effects, though any effects already active remain unchanged. Lasts 15 seconds. Valid form: Dire bear

Tips: The preventative healing effect of this spell is actually greatly detrimental for a bear druid unless your build majorly relies on survival from temporary hit points.