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Talk:Alchemical Shield changes?
Hi, I followed the instruction in Alchemical Crafting page to create an Alchemical Shield with Laceration. I know Laceration has been removed from the game, but since it was still in the wiki thought that they did not remove it from Alchemical Weapons/Shields, so I made my shield Adamantine. When I added T1, instead of lanceration impulse +90, mentioning in parentheses that it also increases the the physical and untyped damage spells. Should the guide for Alchemical Crafting be updated. What is the benefit of T1 in crystal Alchemical Weapons/Shields?
Airmil (Contributions • Message) 13:49, January 19, 2013 (EST)
- Your note has been updated on the corresponding Alchemical Crafting page. Adamantine now gives Impulse +90Impulse +90: Passive: +90 Equipment bonus to Force, Untyped, Slashing, Piercing, and Bludgeoning Spell Power. and Invalid Element Parameter or Update to Template:Spelllore Required since Lacerating was rolled up into that. As far as the difference between Adamantine and Chrystal goes, Adamantine adds 10 to the hardness and Chrystal reduces the arcane spell failure by 10% (when on a shield).
ShoeMaker (Contributions • Message) 19:34, January 19, 2013 (EST)