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The House of Broken Chains

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Menace of the Underdark adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Menace of the Underdark
The House of Broken Chains
Heroic level: None
Epic level: 22
Duration: long
Heroic XP: N/A
Epic XP:  ♣8,823Solo/Casual ♦15,186Normal ♥15,667Hard ♠16,148Elite
Takes place in: House Avithoul,
in Sschindylryn
Bestowed by: Mirini Elemys
NPC contact: Mirini Elemys
Quest acquired in: Eveningstar
Patron: Purple Dragon Knights
Base favor: 8
Free to Play: No
Extreme Challenge: No
M house of broken chains.png
Loading screen

Overview

Sneak into House Avithoul and start a slave revolt. Climb inside a slave-cart in Sschindylryn in the Underdark. The War Wizard's illusion spell will disguise you as a slave once you are inside. The Underdark can be accessed through Eveningstar Cavern. Sschindylryn can be entered far south of the entry portal and high above the cavern floor.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Open the Slave Pens (5)
  • Enter the Slave Quarters
  • Defeat the Slavemasters (4)
  • Slay Slavebreaker Solul
  • (Optional) Free some slaves from their collars (5) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
  • (Optional) Free more slaves from their collars (10) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
  • (Optional) Free every last slave (16) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
  • (Optional) Break House Avithoul's Relics (3) +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )
  • (Optional) Defeat Solul without killing his slaves +5% Bonus.( ♣441 ♦759 ♥783 ♠807 )

Known Traps

Trap DCs

Two of the three relic rooms are significantly trapped. The last one is guarded by an orange-named draegloth that, on slaying him, also yields a chest. One of the corridors leading to a slave pen has a single spell ward.

Tips and Misc

  • The slave pit doors can be picked to avoid spawning guards that appear if the doors are destroyed. One of these doors has a very high DC, especially on Epic Elite. On Epic Normal, a player failed with 89 but succeeded with 90. That same DC slave pit was picked on Epic Elite with a 91.
  • Unlocking collars is a straight strength check, or skill + d20 (Data here).
  • There are several rooms where one or two slavemasters keep control over their charges. A stealthy approach to find these slavers and quickly assassinate them in some cases will prevent accidentally killing the controlled slaves, who will fight you until all slavers in the area are killed.
  • In one of the slaver rooms, there are powerful mobs of spiders that directly prohibit a stealth assassination. Carefully destroy both spiders and slavers here if you haven't met your freed slave optional. A party member in stealth (with invisibility to lower any Spot checks of the nearby slaves) can pull most or all spiders to the outside hallway without attracting the slaves' attentions.
  • A switch in a recess of the spider lair of this room opens the door to more spiders for Conquest seekers. A key found in this area can be used to reach one of the relic optional rooms. Careful: The number of spiders can be overwhelming.
  • Once all slavers are killed, a sealed door (adjacent to a shrine) opens, with NPC slaves greeting and encouraging you for the final fight.
  • The first optional relic room can be accessed from a ladder in the slave pen room where you enter the quest. The second can be accessed through a hidden door in the north slaver room.
  • The third relic room can be accessed through a hidden corridor just off the hall to the end fight. You'll probably need a good Rogue to handle this corridor; pay attention to the Dungeon Master dialogue.
  • If two relics are destroyed, the Matron Mother will appear in front of the third.
  • The end-fight consists of a red-named slaver that compels mobs of slaves to attack you. A cunning party will figure out how to kite, charm or immobilize the slaves and a handful of their Drow guards while others in the party isolate the slaver to kill him without killing any of the slaves to achieve the final optional challenge. If careful, you can also pull the Assassins and Solul without pulling any of the slaves by using ranged weapons.

Bonus XP

  • Devious bonus: 32 or less monsters killed +7% Bonus. No experience numbers available.
  • Aggression bonus: 144 or more monsters killed +10% Bonus. No experience numbers available.
  • Onslaught bonus: 170-172 or more monsters killed +15% Bonus. No experience numbers available.
  • Tamper bonus: 5 or more traps disarmed +10% Bonus. No experience numbers available.
  • Neutralization bonus: 6 or more traps disarmed +20% Bonus. No experience numbers available.
  • Ingenious Debilitation bonus: 9 or more traps disarmed +30% Bonus. No experience numbers available.
  • Perception bonus: 2 or more secret doors discovered +10% Bonus. No experience numbers available.
  • Mischief bonus: 32 or more breakables smashed +8% Bonus. No experience numbers available.
  • Vandal bonus: 41 or more breakables smashed +10% Bonus. No experience numbers available.
  • Ransack bonus: 51 or more breakables smashed +15% Bonus. No experience numbers available.
Notes: The numbers for the traps bonus will change if you trigger the extra spell wards in the last hidden corridor.

Loot

  • Chests: 2
    • 1 for killing the Draegloth
    • 1 end chest
  • Collectables: 4
    • Cabinet in the kitchens
    • Adventurer's Pack in the labor rooms
    • Bones in the silkery
    • Cabinet near the last relic in the slavemaster's tower
  • NPC rewards:

Named Chest Drop

  • Seal of House Avithoul - Ring: Random Ability Bonus ( Dexterity +7 Dexterity +7: This item makes the wearer more nimble and dexterous, granting a +7 enhancement bonus to Dexterity., Insightful Dexterity +2Insightful Dexterity +2: This item makes the wearer more nimble and dexterous, granting a +2 insight bonus to Dexterity., Wisdom +7 Wisdom +7: This item makes the wearer more in tune with her surroundings, granting a +7 enhancement bonus to Wisdom. or Insightful Wisdom +2Insightful Wisdom +2: This item makes the wearer more in tune with her surroundings, granting a +2 insight bonus to Wisdom.), Sneak Attack Bonus +5, Exceptional Sneak Attack Bonus +3, Improved Deception [ML:21] (Chest Loot: Matron Chest)
  • Slaver's Hand Crossbow - Repeating Light Crossbow: 2[1d8]+6, Poison BurstPoison Burst: This weapon is dripping with poison, and deals 1 to 6 poison damage each hit. Critical hits deal an additional 1 to 10 poison damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding., Nightshade Venom, Exceptional Sneak Attack Bonus +3, Constitution Poison (Virulent) [ML:21,BtCoE] (Chest Loot: End Chest)
  • Icerazor - Sickle: 2[1d6]+6, Spellcasting Implement +18, Glaciation +102, Major Ice Lore, SlicingSlicing: This weapon is incredibly sharp and will do an additional 1 to 4 damage to targets that are vulnerable to bleeding., Icy BurstIcy Burst: This weapon is sheathed in icy cold. The weapon deals an extra 1 to 6 cold damage each hit. In addition, critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., Freezing Ice [ML:21,BtCoE] (Chest Loot: End Chest)

Monsters

Name(picture) CR Type Race
Magroph Avithoul(view)
Magroph Avithoul.jpg
 ♦25Normal ♥30Hard Evil Outsider Demon
Overseer Solul(view)
Overseer Solul.jpg
 ♦25Epic Normal ♥30Epic Hard Elf Drow Elf
Dolnozz(NoPic)
No pic.jpg
 ♦24Epic Normal ♥29Epic Hard Elf Drow Elf
Ess'k(NoPic)
No pic.jpg
 ♦24Epic Normal ♥29Epic Hard Elf Drow Elf
Grataun(NoPic)
No pic.jpg
 ♦24Epic Normal ♥29Epic Hard Elf Drow Elf
Guard Captain Amalzen(view)
Guard Captain Amalzen.jpg
 ♦24Epic Normal ♥29Epic Hard Elf Drow Elf
Ophur(view)
Ophur.jpg
 ♦24Epic Normal ♥29Epic Hard Elf Drow Elf
Priestess of Lolth(view)
Priestess of Lolth.jpg
CRs missing! Elf Drow Elf
Collared Villager(view)
Collared Villager.jpg
CRs missing! Humanoid Human
Deathjump Spider(view)
Deathjump Spider.jpg
 ♦16Normal Vermin Spider
Guard(view)
Guard.jpg
CRs missing! Elf Drow Elf
Slavemaster(view)
Slavemaster.jpg
CRs missing! Elf Drow Elf

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