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Name: Takedown
School: Innate Attack
Level: Drd 1
Spell Point Cost: 3
Components: SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations.
Range: Melee
Target: Foe, Directional, Breakable
Saving Throw: Balance Negates
Spell Resistance: No
Cooldown: 6 seconds

This attack deals an extra 2[W] damage, and you may trip the target, rendering it prone. Some creatures may be immune to this effect. A successful Balance check negates. (DC 10 + Half Druid Level + Highest of Wisdom, Dexterity, or Strength + Trip Bonuses)