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Mummy Rot

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Name: Mummy Rot
Duration: Until removed
Saving Throw: Fortitude
Remedy: Remove curse and then Remove disease, in order
Sources: Mummy's Slam attack

Description: The bane of Clerics pretty much everyone, a player character infected with mummy rot will weaken and die without help.

Details: Supernatural disease, Fortitude DC 16+, Incubation period 1 minute; damage 1d6 Con and 1d6 Cha. The save DC scales to higher DCs with stronger mummies. Unlike normal diseases, mummy rot continues until the victim reaches Constitution 0 and becomes helpless, or falls below 0 and dies, or is cured as described below.

How to remove: When first exposed to mummy rot, the full curse is not immediately applied. Instead, you have 1 minute to Remove Disease before it applies the effects of the supernatural curse and disease to you. At that point, to eliminate mummy rot, the curse must first be broken with break enchantment (requiring a DC 20 caster level check) or remove curse (automatic), after which the mummy rot can be magically cured as any other disease.

Mummy Rot is not removed by rest at shrines or taverns. Exiting a quest without curing it means you'll still have it. However, over time standard city regeneration is more than enough to repair all lost ability and prevent death.

Expanded Detail: Mummy rot, as the name suggests, comes from an attack from a mummy. It's unique for a disease. At first it is only a disease, and can be removed easily with a simple remove disease. After you fail a save versus mummy rot, it applies a curse that does not show up separately in your buff bar (but is mentioned if you mouse-over the "mummy rot" icon). This "curse" has the same effects as the mummy rot "disease", but is coded to reapply mummy rot when the next stat damage tick is up.

To remove mummy rot that you've failed a save against, you must first remove the curse, then quickly remove the disease, in that order. You cannot remove this disease while still suffering from the curse, the Remove Disease will have no effect while still cursed. Also note that if you remove the curse and delay removing the disease, the curse will re-appear at the next 1-minute interval.
Parties without a Cleric or Favored Soul to help with curses and diseases can utilize potions, scrolls or wands of Remove Curse and Remove Disease.

Note: Mummies have a second similarly special melee attack called Mummy's Curse. Do not confuse this with curse half of Mummy Rot, as they are separate things in DDO (In PNP they are combined). Mummy's Curse is a simple -50% incoming healing curse which may be removed with remove curse. It is not considered a disease so you may still be cursed if you wear a disease immunity item.