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Item:Insanity

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Insanity

Proficiency Class Martial Weapon Proficiency Insanity Shown.jpg
Accepts Sentience? No
Damage and Type 2[1d10] + 5 Slash, Magic
Critical threat range 19-20 / x2
Weapon Type Great Sword / Slashing weapons
Race Absolutely Required [[:]]
Minimum Level 14
Required Trait None
Use Magical Device DC No UMD needed
Handedness
Attack Mod STR
Damage Mod STR
Binding Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire
Durability 180
Made from SteelIcon tooltip.pngSteel: Steel is the common metal used to make weapons and armor.
Hardness 18
Base Value 001280500012,805ppIcon tooltip.pngPlatinum Piece 
Weight 8 lbs
Location Missing, End chest
Enchantments
Insanity.png
Upgradeable?

Not upgradeable

Description This mighty blade has become an embodiment of the madness of Xoriat. Enemies struck by its cleaving edge feel their minds weakening, and have a chance to go wild and attack their own allies.
Tips
  • Note that the Insanity has higher base damage but lower [W] compared to most other greatswords (2[1d10] instead of 1[2d6]).
  • You can remove the Unwieldy penalty with a Sustaining Symbiont.