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Fists of Darkness
Fists of Darkness

- Cooldown: 3 seconds
- Usage: Active
- Prerequisite: Monk level 3, Path of Inevitable Dominion, 10 ki
Description
On a successful melee hit, you deal 2d10 additional damage to living creatures plus another 1d50 damage on a vorpal strike (Natural 20 followed by critical confirmation) which scales with Melee Power.
The Fists of Darkness also renders the target shaken. (A successful DC 10 + Monk Level + Wisdom Mod Will save negate the shaken effect.)
Notes
The Fists of Darkness is the keystone strike for the Inevitable Dominion Monk. The strike is included in many other finishers. This feat is a finishing move that can be used with other elemental strikes.
See also
DDOwiki metacategories
Root > DDO game mechanics
Root > DDO library
Root > DDO library > Classes > Monk
Root > DDO library > Classes > Monk > Finishing Moves
Root > DDO library > Classes > Monk > Monk class feats
Root > DDO library > Effects > Attacks
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source > Class feats
Root > DDO library > Feats > Feats by usage > Active feats
Root > DDO library > Feats > Purchased feats
Root > DDOwiki meta > DDOwiki metacategories > Spells > Ki abilities > Ki abilities by effect > Ki attacks