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Category:Basic Simple weapons
Any of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the Simple Weapon Proficiency feat. Simple weapons require no training, and consequently do not belong to martial weapons nor exotic weapons.
This table shows a summary of the basic simple weapons in the game.
Table: Basic Simple Weapons | |||||||
Name | Cost | Damage | Critical | Range Increment | Weight | Damage Type | |
Unarmed Attacks | |||||||
Unarmed | — | 1d2*/1d3 | 20/×2 | — | — | Bludgeoning | |
Light Melee Weapons | |||||||
Dagger | 2 gp | 1d4 | 19-20/×2 | — | 1 lb. | Piercing | |
Light mace | 5 gp | 1d6 | 20/×2 | — | 4 lb. | Bludgeoning | |
Sickle | 6 gp | 1d6 | 20/×2 | — | 2 lb. | Slashing | |
One-Handed Melee Weapons | |||||||
Club | 1 cp | 1d6 | 20/×2 | — | 3 lb. | Bludgeoning | |
Heavy mace | 12 gp | 1d8 | 20/×2 | — | 3 lb. | Bludgeoning | |
Morningstar | 8 gp | 1d8 | 20/×2 | — | 6 lb. | Bludgeoning | |
Two-Handed Melee Weapons | |||||||
Quarterstaff | 1 cp | 1d6 | 20/×2 | — | 4 lb. | Bludgeoning | |
Ranged Weapons | |||||||
Heavy crossbow | 50 gp | 1d10 | 19-20/×2 | 120 ft.[PnP] | 8 lb. | Piercing | |
Light crossbow | 35 gp | 1d8 | 19-20/×2 | 80 ft.[PnP] | 4 lb. | Piercing | |
Thrown Weapons | |||||||
Dart | 6 sp | 1d4 | 20/×2 | 20 ft.[PnP] | 0.60 lb. | Piercing | |
Throwing dagger | 2 gp | 1d4 | 19-20/x2 | 10 ft.[PnP] | 1 lb. | Piercing |
- There are no range increment penalties in Dungeons and Dragons Online.
- * Halflings do 1d2 unarmed damage, all others do 1d3. This can be increased by taking levels of Monk.
See also[edit]
Pages in category "Basic Simple weapons"
The following 12 pages are in this category, out of 12 total.