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- For example I have an Efficacy effect that gives +12 Spell Power. Now my spells do 12% more damage compared to the base damage.
- The duration is longer than advertised. It lasts 3 minutes per charge.
- Resting does not end the effect.
Efficacy items <ncl headstart=4 >Category:Efficacy items</ncl> See also:
|Continuous name||Temporary name||Affects|
|Devotion||Ardor||Positive (Healing) Spells|
|Impulse||Impact||Force, Physical (Piercing, Slashing, Bludgeoning), and Untyped Spells|
|Nullification||Nihil||Negative Energy Spells and Poison* spells|
|Potency||Efficacy||All Spells (tends to be a smaller value at similar levels)|
|Radiance||Brilliance||Light and Alignment (Chaotic, Evil, Good, Lawful) Spells|
- *Poison damage is increased by Spellcraft rather than the Heal skill.