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Category:Shrieking items

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Last Edited Item Type Enhancements ML Bind Quests
Shrieking Star
(edit)
Morningstar 8 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Slavers of the Shrieking Mines, Locked chest
Hammer of the Leaden Clouds (Level 14)
(edit)
War Hammer 14 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Gianthold Tor, Blue Dragon chest (Heroic Elite)
The Fatal Flaw
(edit)
Repeating Heavy Crossbow 14 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Subversion, End chest
Windlasher (Level 14)
(edit)
Falchion 14 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Crucible, Daggertooth's chest (Heroic Elite)
Prison Break (Level 14)
(edit)
Dwarven War Axe
  • +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4 Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering IV Sundering IV: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 8.
14 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Normal)
Prison Break (Level 15)
(edit)
Dwarven War Axe
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4 Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering IV Sundering IV: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 8.
15 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Hard)
Prison Break (Level 16)
(edit)
Dwarven War Axe
  • +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • One of the following:
    • Acid BurstAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Acid IIAcid II: On Hit: 2 to 8 Acid Damage.
    • Anarchic IAnarchic I: On Hit: 1 to 6 Chaos damage. Chaos-aligned creatures are immune to this effect.
      Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
    • Axiomatic IAxiomatic I: On Hit: 1 to 6 Law damage. Law-aligned creatures are immune to this effect.
      Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
    • Flaming BurstFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Flaming IIFlaming II: On Hit: 2 to 8 Fire Damage.
    • Frost IIFrost II: On Hit: 2 to 8 Cold Damage.
    • Icy BurstIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison IIPoison II: On Hit: 2 to 6 Poison Damage.
      On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
    • Seeker +4 Seeker +4: Provides a +4 Enhancement bonus to confirm critical hits, and a +4 Enhancement bonus to critical hit damage (before multipliers are applied).
    • Shocking BurstShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shock IIShock II: On Hit: 2 to 8 Electric Damage.
    • Shrieking IShrieking I: On Hit: 1 to 6 Sonic Damage.
  • Sundering V Sundering V: On Hit: Your target suffers a -1 Penalty to Fortitude Saving Throws for 6 seconds. This effect stacks up to 5 times. This effect may only occur on-hit once every three seconds.
    Passive: The DC of the saving throw to resist your Sunder combat feats is increased by 10.
16 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Heroic Elite)
Master's Riposte (Level 17)
(edit)
Long Sword 17 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Heroic Hard)
Thunder and Lightning (Level 17)
(edit)
Handwrap 17 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Heroic Normal)
Master's Riposte (Level 18)
(edit)
Long Sword 18 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Heroic Hard)
The Mad Lute
(edit)
Great Club 18 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Weapons Shipment, Travaxis chest or extra End chests
Thunder and Lightning (Level 18)
(edit)
Handwrap 18 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Heroic Hard)
Master's Riposte (Level 19)
(edit)
Long Sword 19 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Heroic Elite)
Thunder and Lightning (Level 19)
(edit)
Handwrap 19 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Heroic Elite)
Breach, The Dividing Blade
(edit)
Falchion 23 Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Caught in the Web, End Chest
Hammer of the Leaden Clouds (Level 23)
(edit)
War Hammer 23 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Return to Gianthold Tor, Blue Dragon chest (Epic Normal)
Pinion, Cloud-piercer
(edit)
Long Bow 23 Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire Caught in the Web, End chest
Windlasher (Level 23)
(edit)
Falchion 23 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Crucible, Daggertooth's chest (Epic Normal)
Hammer of the Leaden Clouds (Level 24)
(edit)
War Hammer 24 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Return to Gianthold Tor, Blue Dragon chest (Epic Hard)
Mizzen-Mast Splinter
(edit)
Great Club 24 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Prove Your Worth (epic), End Chest
Windlasher (Level 24)
(edit)
Falchion 24 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip The Crucible, Daggertooth's chest (Epic Hard)
Prison Break (Level 25)
(edit)
Dwarven War Axe 25 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Normal)
Master's Riposte (Level 26)
(edit)
Long Sword 26 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Epic Hard) ;
The Secret of the Storm Horns, Quest chain end reward (Epic)
Prison Break (Level 26)
(edit)
Dwarven War Axe 26 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Hard)
Thunder and Lightning (Level 26)
(edit)
Handwrap 26 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Epic Normal);
The Secret of the Storm Horns, Quest chain end reward (Epic)
Master's Riposte (Level 27)
(edit)
Long Sword 27 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Epic Hard)
Prison Break (Level 27)
(edit)
Dwarven War Axe 27 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip A Lesson in Deception, End chest (Epic Elite)
Thunder and Lightning (Level 27)
(edit)
Handwrap 27 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Epic Hard)
Master's Riposte (Level 28)
(edit)
Long Sword 28 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip Lines of Supply, 'Supply Camp' End chest (Epic Elite)
The Epic Fatal Flaw
(edit)
Repeating Heavy Crossbow 28 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire Subversion, End chest
Thunder and Lightning (Level 28)
(edit)
Handwrap 28 Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip What Goes Up, End chest (Epic Elite)
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