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Grim and Barett

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The Devil's Gambit adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Devil's Gambit

The Gatekeepers have created a hostel near the Harbor as a spot for wandering Druids to rest.

Grim and Barett
Heroic level: 14
Epic level: 30
Duration: long
Heroic XP:  ♣2,805Solo/Casual ♦4,884Normal ♥5,092Hard ♠5,300Elite
Epic XP:  ♣13,686Solo/Casual ♦23,404Normal ♥23,997Hard ♠24,598Elite
Takes place in: Gatekeepers' Hostel
Bestowed by: Mogar Drim
NPC contact: Mogar Drim
Quest acquired in: The Harbor
Patron: The Gatekeepers
Base favor: 6
Free to Play: No
Extreme Challenge: No
Grim and Barett map
Loading screen

Overview

Arraetrikos and the Devils are searching for a magic item called the Planar Awl. Enter the Gatekeeper's Hostel in the Harbor and do what you can to stop them.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Locate the missing Gatekeepers
  • Discover the source of the feral roar
  • Bypass the sealed Gatekeeper Portal
  • Speak to Barett
  • Defeat the Cleric to save the Glade
  • Enter the Gatekeeper Stronghold
  • Bypass the second gatekeeper portal
  • Gain access to the glade
  • Stop the ritual from corrupting the glade
  • (Optional) Locate Grim (the Rat) Heroic: +15% Bonus.( ♣421 ♦733 ♥764 ♠795 ) / Epic: +15% Bonus.( ♣2,053 ♦3,511 ♥3,600 ♠3,690 )
  • (Optional) Locate Volf (the Wolf) Heroic: +15% Bonus.( ♣421 ♦733 ♥764 ♠795 ) / Epic: +15% Bonus.( ♣2,053 ♦3,511 ♥3,600 ♠3,690 )
  • (Optional) Speak to Grakath Heroic: +5% Bonus.( ♣140 ♦244 ♥255 ♠265 ) / Epic: +5% Bonus.( ♣684 ♦1,170 ♥1,200 ♠1,230 )

Known Traps

Trap DCs

  • Blade traps in wall

Tips and Misc

Walkthrough:

  • Proceed through the map, killing some abishai. Some doors remain locked until you kill everything - sometimes you'll have to wait because the blue abishai have the tendency to disappear when sufficiently hurt.
  • Find Barett (go east on first crossroad) in a cell. Kill his jailor, free him, and loot the chest.
  • At two points, you have to talk to Gatekeeper seal (door) to call Barett, he will unlock them for you.

End fight:

  • Kill Molnm. He will summon some bushes to help him; spawns die when Molnm does.
  • The door to the end boss closes when the fight starts, but reopens after completing.

Optionals:

  • Grakath: There's a secret door just across from Barett's cell, with a hiding Gatekeeper.
  • Grim: Past the sealed Gatekeeper Portal, as you start up the ramps, you will find Grim behind several breakable crates. The hallway is rigged with blade traps in the walls.
  • Volf: Off in the side passage east on the way before the end fight.

Bonus XP

  • Aggression bonus: 65 or more monsters killed +10% Bonus. No experience numbers available.
  • Onslaught bonus: 85 or more monsters killed +15% Bonus. No experience numbers available.
  • Conquest bonus: 104 or more monsters killed +25% Bonus. No experience numbers available.
  • Mischief bonus: 11 or more breakables smashed +8% Bonus. No experience numbers available.
  • Vandal bonus: 15 or more breakables smashed +10% Bonus. No experience numbers available.
  • Ransack bonus: 22 or more breakables smashed +15% Bonus. No experience numbers available.

Loot

  • Chests: 3
    • 1 for killing Myrthen (Orthon)
    • 1 behind a secret door (not too far from the Orthon chest)
    • 1 for killing Molnm (End chest)
  • NPC rewards:

Named Chest Drop

Heroic

All items are ML 14 and Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire.

Epic

All items are ML 28 and Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire.

Monsters