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Fear Factory

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Harbinger of Madness adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Harbinger of Madness

Reporters for the Stormreach Chronicle believe that Morley Blode, proprietor of this shop, is the one responsible for creating the Taken.

Fear Factory
Heroic level: 15
Epic level: None
Duration: Medium
Heroic XP:  ♣2,524Solo/Casual ♦4,386Normal ♥4,565Hard ♠4,744Elite
Epic XP: N/A
Takes place in: Blode's Curio Shop
Bestowed by: Felicity Mallow
NPC contact: Felicity Mallow
Quest acquired in: The Harbor
Patron: The Free Agents
Base favor: 5
Free to Play: No
Extreme Challenge: No
M fear factory.png
Loading screen

Overview

Felicity Mallow, a reporter for the Stormreach Chronicle, has a tip on where the Taken creatures come from. According to her sources, a man named Morley Blode is connected with creating the Taken.

Enter Blode's Curio Shop. in the Harbor and try to learn how the Taken are made.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Confront Morley Blode
  • Fight off Morley's followers - 6 total
  • Open the storeroom and deal with Morely Blode
  • Hunt down Morley Blode
  • Destroy the Xorian cocoons - 10 total
  • Find Morley's other lab and destroy the Xorian cocoons within - 10 total
  • Activate the controls to lower the drawbridges
  • Spy on Morley's conversation
  • Fight off the deranged followers - 6 total
  • Survive the Taken swarm - 6 total
  • Destroy Neihoden
  • (Optional) Put the undead adventurers to rest - 4 total +10% Bonus.( ♣252 ♦439 ♥457 ♠474 ) (bonus chest)
  • (Optional) Destroy any other Xorian cocoons found - 8 total +10% Bonus.( ♣252 ♦439 ♥457 ♠474 ) (bonus chest)

What to Expect

  • Trap (fixed)
  • Point of no return
  • Spawning/respawning monsters
  • Randomly placed quest items (mandatory: 20 Cocoons and optional: 10 Cocoons)

Known Traps

Trap DCs

  • Spike trap on the sides of a door frame in the north-south passage; control box location apparently varies. Easily timed.

Tips and Misc

  • Recommended buffs at all times:
    • Acid Resistance
    • Blur or Displacement
    • Greater Heroism
    • Deathward
  • Most of this quest involves mass numbers of Taken and Crazed/Deranged Followers being thrown at you in melee fights with few surprises.
  • Freedom of Movement does NOT block the Sticky effect.
  • The long drop after the first shrine isn't a point of no return; you can turn a valve to lower a ladder so you can climb back up.
  • The second drop (by the third shrine) IS a point of no return; additionally, despite looking like water at the bottom, it's shallow - use FF.
  • Neihoden periodically activates some kind of breath ability after taking enough damage. He cannot be targeted while using it. It sometimes causes an AoE knockdown.
  • The undead optional requires knock or lockpicking to complete, and can be found in the east wing past the first dropdown.
    • Trivia: The undead adventurers optional is a reference to the '80s D&D Cartoon, which starred a Cavalier, Ranger, Magician, Acrobat, Barbarian, and Thief. The (deceased) Acrobat can be found elsewhere
      , while the Thief... must've stolen their lives and then fled.

Bonus XP

  • Aggression bonus: 84 or more monsters killed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
  • Onslaught bonus: 109 or more monsters killed +15% Bonus.( ♣379 ♦658 ♥685 ♠712 )
  • Mischief bonus: 31 or more breakables smashed +8% Bonus.( ♣202 ♦351 ♥365 ♠380 )
  • Vandal bonus: 51 or more breakables smashed +10% Bonus.( ♣252 ♦439 ♥457 ♠474 )
Notes: Rusted pipes don't count as breakables; Xoriat Cocoons, however, do.

Loot

  • Chests: 3
    • 1 optional behind a locked door for killing the undead adventurers (found in the eastern corridor past the first drop-down)
    • 1 optional for destroying all the cocoons (found just past the second cocoon wing)
    • 1 at the end for killing Neihoden (Taken)
  • Collectables: Seven
    • Mold in the water below the first drawbridgelever
    • Mold behind a gate after the first drop-down
    • Mold down the western corridor, near the deceased acrobat
    • Mold on the wall down the eastern corridor, before the room with the other deceased adventurers
    • Mold before the second water area
    • Mold just before the second set of shrines, behind some rusted pipes
    • Mold at the bottom of the water past the second set of shrines
  • NPC rewards: Random ML 12-14 items; choose from 6

Named Chest Drop

  • Infused Chaosrobe - Robe: Spell Turmoil, Lesser Evocation Augmentation IX, Trace of Madness, Power Drain [ML:14, BtA]

Monsters

Name(picture) CR Type Race
Neihoden(view)
Neihoden.png
 ♦18Normal ♥21Hard ♠26Elite Aberration Taken
Arcane Ooze(view)
Arcane Ooze.jpg
 ♠21Elite Ooze Arcane Ooze
Clan Tunnelworm Thrower(NoPic)
No pic.jpg
 ♠21Elite Reptilian Kobold
Clan Tunnelworm Warrior(NoPic)
No pic.jpg
 ♠21Elite Reptilian Kobold
Clan Tunnelworm Witch Doctor(NoPic)
No pic.jpg
 ♠21Elite Reptilian Kobold
Crazed Follower(NoPic)
No pic.jpg
 ♦NormalNormal ♥HardHard ♠18Elite Humanoid Human
Deranged Follower(view)
Deranged Follower.jpg
 ♦NormalNormal ♥HardHard ♠18Elite) Humanoid Human
Greater Thaarak Hound(view)
Greater Thaarak Hound.png
CRs missing! Evil Outsider Hellhound
Mind Flayer Mage(view)
Mind Flayer Mage.png
CRs missing! Aberration Mind Flayer
Taken(view)
Taken.jpg
CRs missing! Aberration Taken
Undead Barbarian(view)
Undead Barbarian.jpg
 ♠21Elite Undead Zombie
Undead Cavalier(view)
Undead Cavalier.jpg
 ♠21Elite Undead Zombie
Undead Magician(view)
Undead Magician.jpg
 ♠21Elite Undead Zombie
Undead Ranger(view)
Undead Ranger.jpg
 ♠25Elite Undead Zombie

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The Stormreach Chronicle of Sar 2 - This is the same edition, as found in the quest Missing