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DDO information project/Traps and locks/15

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Level 15 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: ?–37
  • Hard
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 46
  • Elite
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 56

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data

A Sharn Welcome[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Pressure plates around Chest Normal 54:Success 20-54
Hard 55:Success ?-55
Elite 54:CritFail; 56-58:Fail; 59:Success 59

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest Normal 34:Fail; 41:Success 35-41
Hard 34:Fail; 44:Success 35-44
Elite 42:Fail; 48:Success 43-48

Creeping Death[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Poison jets, first intersection Behind a Secret door Normal 28:CritFail; 58:CritSuccess
Hard 59:Success; 76:CritSuccess 46
Elite 62-64:Success; 102:CritSuccess 56
Ice and Fire jets, upper area Normal 37-57:Success; 79:CritSuccess
Hard 52:Fail; 54-60:Success; 74:CritSuccess 53-54
Elite 59:CritFail; 65:Success; 89:CritSuccess 66-69
Wall blades, second upper intersection Alcove Normal 51:Success; 59:CritSuccess
Hard 58-65:Success ?-58
Elite 74:Success; 103:CritSuccess
Cold and Fire Jets, before Sigils Behind a (visible) Secret door Normal 46:Success; 79:CritSuccess
Hard 51-66:Success; 101:CritSuccess ?-51
Elite 65-71:Success 60
Blades, after first Sigil Behind a (visible) Secret door Normal 63:CritSuccess
Hard 68:Success 46
Elite 68:CritSuccess ?-48
Corridor Wall and Floor blades Control panel in alcove Normal 37-49:Success; 79:CritSuccess 30-37
Hard 53:Fail; 60-62:Success; 101:CritSuccess 54-60
Elite 60:CritFail; 80:Success 65-71
Blades just after second Sigil, running water corridor Normal 35:Fail; 37:Success
Hard 57:Success; 84:CritSuccess 46
Elite 65-73:Success 56
Fire jets, east alcove, just before end fight Normal 46:Success ?-46
Hard 53:Success; 79:CritSuccess 46
Elite 60:Fail; 66-71:Success 64

Delirium[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door in kitchen Normal 42:Success 41
Hard 41:Success 41
Elite 40:Fail; 43:Success 41

Disciples of Shar[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Just after entering the cave (the traps themselves) Normal 42:Success ?-37
Hard 44-60:Success 44
Elite 48-51:CritFail; 52-55:Fail; 56-77:Success 56
Bear traps In front of secret door (the traps themselves) Normal 42:Success ?-37
Hard 43:Fail; 44-66:Success 44
Elite 50:CritFail; 52:Fail; 58-81:Success 54-58
Bear traps In the ravine between the two platforms at the final pair of Disciples (the traps themselves) Normal 42:Success ?-42
Hard 39:CritFail; 43:Fail; 44:Success 44
Elite 52-55:Fail; 56-76:Success 56

Escape Plan[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Two in front of most lizardfolk ambush points (the traps themselves) Normal 38-76:Success ?-37
Hard 43:Fail; 46-76:Success 44
Elite 51:CritFail; 52-55:Fail; 57-77:Success 56
Bear traps Two or three, in the final area (the traps themselves) Normal 40-68:Success ?-37
Hard 40-41:Fail; 44-66:Success 44
Elite 51:CritFail; 53-55:Fail; 56-73:Success 56

Fear Factory[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in doorway After door; location varies Normal 53:Success 34-53
Hard 60:Success 41-60
Elite 51:CritFail; 52:Fail; 58-68:Success 56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked valve Normal 48:Success 32-41
Hard 31:Fail; 62:Success 32-41
Elite 36:Fail; 41:Success 37-41

In The Flesh[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades Between blades, on right Normal 35-46:Success; 55:CritSuccess 27-35
Hard 52-57:Success; 76:CritSuccess 33-52
Elite 53:CritFail; 60-73:Success; 88:CritSuccess 54-61
Spinning blades at door to undead beholder Left wall behind blades Normal 38:CritFail; 41-58:Success; 78:CritSuccess 39-41
Hard 51:Success 39-51
Elite 48:CritFail; 50:Fail; 62-69:Success; 77:CritSuccess 51-54
Wind traps on poles behind Secret door (Elite only) On right wall Elite 48:CritFail; 59-67:Success; 77:CritSuccess 54-57

Just Business[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Elemental Mines, foot of stairs: Hapland's Bridge Normal
Hard 61:Success ?-61
Elite 61-62:Success 53-56
Elemental Mines, outside Wine Shop doors Normal
Hard 54:Success 46-54
Elite 58-66:Success 51-58
Elemental Mines, Bookstore door Normal
Hard 65:Success 46-56
Elite 61-66:Success 53-56
Tully Tower, spiral stairs (3) Elemental Mines Normal
Hard 56-64:Success 46-56
Elite 52:Fail; 56-63:Success 53-56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Large locked Door to Room with (Curious Note) and Shrines
City Watch station
Normal
Hard 31:Fail; 38:Success 32-38
Elite 44:Success 32-44

Litany of the Dead[edit]

Search & Spot DCs

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Cholthulzz area
Locked door requires: Gold key Normal 52:Success ?-52
Hard
Elite

Lost at Sea[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door (Iron Key) Normal 32:Success ?-32
Hard 43:Success ?-43
Elite 43:Success 40-43

Missing[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades Normal 55:Success 36-54
Hard 54-62:Success 36-54
Elite 54:Fail; 64-73:Success 55-57
Blades at Swiftfoot Headquarters Right wall Normal 52:Success 33-52
Hard 60:Success 33-60
Elite 44:CritFail; 53-55:Fail; 62-73:Success; 81:CritSuccess 56-57

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door to Swiftfoot gang Headquarters Normal 60:Success ?-60
Hard 60:Success ?-60
Elite 65:Success ?-65

Records of the Past[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blades in Chest room (Mayoral estate) Control panel near door arch Normal 51:Success; 62:CritSuccess 30-42
Hard 47:CritFail; 80:CritSuccess 52-60
Elite 56:CritFail; 65:Fail; 70-77:Success; 103:CritSuccess 66-69

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Chest (Mayoral estate) Normal 58:Success ?-58
Hard 48:Success 42-48
Elite 45:Fail; 53:Success 46-53

Search and Rescue[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 Spell Wards, Drow Fortress The spell ward itself Normal 37-77:Success ?-37
Hard 43:Fail; 48-79:Success 44
Elite 54-55:Fail; 56-82:Success 56
Spikes and Blades in the Pit, Drow Fortress Near the west lever at the back of the room past the pit. Normal 50:Success; 63:CritSuccess ?-43
Hard 47:CritFail; 62:Success; 76:CritSuccess 52-56
Elite 62:CritFail; 69-83:Success; 95:CritSuccess 67-69
Spell Ward, corridor outside, past the main Drow Fortress room The spell ward itself Normal 51-75:Success
Hard 47-88:Success
Elite 51:CritFail; 55:Fail; 65-79:Success 56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door, leading to Drow Fortress (Silver Key available) Normal 47:Fail; 48:Success 48
Hard 48:Fail; 52:Success 49-52
Elite 61:Success 49-61
Locked Lever in main Drow Fortress (Iron Key available) Normal 47:Success ?-47
Hard 48:Fail; 49:Success 49
Elite 47:Fail; 54:Success 49-50
Secret door (locked), leading to Locked Chest Normal 40:Fail; 47:Success 41-47
Hard 63:Success 41-50
Elite 50:Success 41-50
Locked Chest (Behind Locked Secret Door) Normal 50:Success ?-50
Hard 59:Success ?-59
Elite 63:Success ?-63
Locked Chest (Underdark Passage, small east area) Normal 45:Fail; 48:Success 46-48
Hard 48:Fail; 50:Success 49-50
Elite 52:Success ?-48

Shadow of a Doubt[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps The traps themselves Normal 43:Success 25-43
Hard 50:Success 44-50
Elite 51:CritFail; 52-55:Fail; 56:Success 56

Smash and Burn[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps, near the first gate The traps themselves Normal 63:Success ?-63
Hard 39:CritFail; 45-63:Success 44
Elite 51:CritFail; 52-55:Fail; 56:Success 56
Bear traps, near the Vault Chest The traps themselves Normal 70:Success
Hard 48-65:Success 44-48
Elite 51:CritFail; 54-55:Fail; 57:Success 56
2 Traps (acid) in Forgewraith Cogs room, protecting the chests Near the Dice puzzles Normal 51:Success; 57:CritSuccess 32-37
Hard 47-57:Success; 70:CritSuccess 44-47
Elite 60-73:Success; 82:CritSuccess 56-60

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door (can be opened with Silver key) Normal 56:Success ?-47
Hard 47:Success ?-47
Elite 37:Fail; 48:Success 38-48
Forgewraith room Locked Door (can be unlocked) Normal 61:Success ?-33
Hard 29:Fail; 33:Success 30-33
Elite 35:Fail; 49:Success 36-49
Final Locked Door (can be opened with Iron key)
Halfling mini boss room
Normal 60:Success ?-46
Hard 46:Success ?-46
Elite 39:Fail; 42:Success 40-42

Strike Back[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
5 Evil Spell Wards The traps themselves Normal 45:Success 35
Hard 51:Success 46
Elite 62:Success 56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Slave room (can be opened by Iron key) Normal 71:Success ?-55
Hard 55:Success ?-55
Elite
Eastern Locked Gate (can be opened with Silver key) Normal 79:Success ?-64
Hard 61:Success ?-61
Elite
Western Locked Gate (can be opened with Gold key) Normal 73:Success ?-49
Hard 49:Success ?-49
Elite 47:Fail; 48:Success 48

The Same Old Song[edit]

(Epic)

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Door, to Locked Chest room Normal 40:Success ?-40
Hard 33:Fail; 47:Success 34-47
Elite 38:Fail; 43:Success 39-43
Locked Chest, behind locked door Normal 39:Success ?-37
Hard 34:Fail; 35:Success 35
Elite 42:Success ?-42

Thralls of the Fungus Lord[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Blade traps (Ooze room) Normal 47-51:Success; 60:CritSuccess 25-40
Hard 55-63:Success; 65:CritSuccess 41-45
Elite 59-75:Success; 76:CritSuccess 56
Spinning blade traps (Ooze room) Normal 52:Success; 57:CritSuccess 25-37
Hard 58-61:Success; 69:CritSuccess 41-49
Elite 58-73:Success; 77:CritSuccess 56

To Curse the Sky[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Lightning arc in the North-west corridor Corridor wall Normal 58:CritSuccess 38
Hard 65:Success; 85:CritSuccess 50
Elite 76:Success; 86:CritSuccess 56-66

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Gate (can be opened with Iron Key) Normal 49:Success ?-49
Hard 60:Success ?-49
Elite 57:Success ?-49
Chest (East Courtyard) Normal 50:Success ?-50
Hard 70:Success ?-50
Elite 60:Success ?-50

Link to level 16