Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat/Discord


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

DDO information project/Traps and locks/15

From DDO wiki
Jump to: navigation, search
Spot
&
Search
1 2 3 4 5 6 7 8 9 10 By
Quest
Level
1 2 3 4 5 6 7 8 9 10 Traps
&
Locks
11 12 13 14 15 16 17 18 19 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29 30

31 32

20 21 22 23 24 25 26 27 28 29 30

31 32


Level 15 quests[edit]

Suspected Requirements

Disable Device Requirements:

  • Normal
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: ?-37
  • Hard
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 46
  • Elite
    • Guaranteed to disable everything recorded: No Data
    • Suspected requirement to disable everything: 56

Open Locks Requirements

  • Normal
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Hard
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data
  • Elite
    • Guaranteed to open everything recorded: No Data
    • Suspected requirement to open everything: No Data

Creeping Death[edit]

(Epic)

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Normal
Hard 88:CritSuccess 46
Elite 82:CritSuccess 56
Second set of Blades Normal 59:CritSuccess
Hard 46
Elite 103:CritSuccess 56
Poison jets Normal 28:CritFail; 58-70:CritSuccess 33-38
Hard 46
Elite 102:CritSuccess 56
Ice/Fire jets Normal 37-47:Success; 79:CritSuccess 28-47
Hard 101:CritSuccess 46
Elite 56
Blades Normal 63:CritSuccess
Hard 46
Elite 104:CritSuccess 56
Ice/Fire jets Normal 79:CritSuccess
Hard 101:CritSuccess 46
Elite 71:Success 56
Blades in running water corridor Normal 35:Fail; 37:Success 36-37
Hard 100:CritSuccess 46
Elite 65:Success 56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Normal
Hard
Elite

Delirium[edit]

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door in kitchen Normal 42:Success  ?-41
Hard 41:Success  ?-41
Elite 28:Fail; 43:Success 29-43

Disciples of Shar[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Just after entering the cave (the traps themselves) Normal 48-59:Success  ?-37
Hard 52-60:Success
Elite 48-51:CritFail; 52-55:Fail; 56-77:Success 56
Bear traps In front of secret door (the traps themselves) Normal 42-70:Success  ?-37
Hard 43:Fail; 46-66:Success 44
Elite 48-50:CritFail; 52:Fail; 58-81:Success 54-58
Bear traps In the ravine between the two platforms at the final pair of Disciples (the traps themselves) Normal 47-56:Success  ?-37
Hard 43:Fail; 56-82:Success 44
Elite 52-55:Fail; 56-76:Success 56

Escape Plan[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps 2 in front of most lizardfolk ambush points (the traps themselves) Normal 38-76:Success  ?-37
Hard 43:Fail; 46-76:Success 44
Elite 51:CritFail; 52-55:Fail; 57-77:Success 56
Bear traps 2-3 in the final area (the traps themselves) Normal 40-68:Success  ?-37
Hard 44-66:Success 44
Elite 51:CritFail; 53-55:Fail; 56-73:Success 56

Fear Factory[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Spike trap in doorway After door; location varies Normal 53:Success 34-53
Hard 34-58
Elite (Critical) Failure: (50) ?
Success: 58-65 58-65:Success
55-58

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked valve Normal 48:Success 32-43
Hard 31:Fail 32-43
Elite 43:Success 32-43

In The Flesh[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades Between blades, on right Normal Failure: ?
(Critical) Success: 35-46 (55) 46:Success; 55:CritSuccess
27-35
Hard Failure: ?
Success: ?-52
33-52
Elite (Critical) Failure: (53) ?
Success: 61-73
54-61
Spinning blades at door to undead beholder Left wall behind blades Normal (Critical) Failure: (38) ?
Success: 41-58
39-41
Hard Failure: ?
Success: ?
39-?
Elite (Critical) Failure: (48) 50-
Success: 62-68
51-54
Wind traps on poles behind secret door (elite only) On right wall Elite (Critical) Failure: (48) ?
(Critical) Success: 59-73 (77)
54-57

Litany of the Dead[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Force traps fall No box (reflex save DC) Normal
Hard
Elite 50:Fail 51-?

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Cholthulzz area
Gold key Locked door Normal 52:Success  ?-52
Hard
Elite

Missing[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Underwater blades Normal 55:Success 36-54
Hard 54:Success 36-54
Elite Failure: 54-54
Success: 64-65
55-59
Blades at Swiftfoot Headquarters Right wall Normal 52:Success 33-52
Hard 33-59
Elite (Critical) Failure: (44) 53-55
Success: 64-69
56-57

Search and Rescue[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
3 Spell Wards, Drow Fortress The spell ward itself Normal 37-74:Success
Hard 43:Fail; 48-79:Success 44
Elite 55:Fail; 56-82:Success 56
Spikes and Blades in the Pit, Drow Fortress Near the west lever at the back of the room past the pit. Normal 71:CritSuccess
Hard 47:CritFail; 76:CritSuccess 52-56
Elite 69-75:Success; 95:CritSuccess 56-75
Spell Ward, corridor outside, past the main Drow Fortress room The spell ward itself Normal
Hard 47-88:Success
Elite 51:CritFail; 55:Fail; 66-79:Success 56

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked door, leading to Drow Fortress Normal 60:Success  ?-60
Hard 48:Fail; 52:Success 49-52
Elite 66:Success 49-60
Locked Lever in main Drow Fortress Normal 47:Success
Hard 48:Fail; 50:Success 49-50
Elite 58:Success 49-50
Secret door (locked), leading to Locked Chest Normal 54:Success  ?-50
Hard  ?-50
Elite 50:Success  ?-50
Locked Chest Normal 48:Success  ?-48
Hard
Elite 52:Success  ?-48

Shadow of a Doubt[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Bear traps Normal  ?-51
Hard 53-54:Success 35-51
Elite (Critical) Failure: (51) 53-
Success: 56-67
56

To Curse the Sky[edit]

Search & Spot DCs

Traps

Location/Description Box Location Quest Difficulty Modified Roll:Result Suspected DC range
Lightning arc in the NW corridor Corridor wall Normal 58:CritSuccess 38
Hard
Elite 86:CritSuccess 43-66

Locks

Location/Description Quest Difficulty Modified Roll:Result Suspected DC range
Locked Gate (can be opened with key) Normal 49:Success  ?-49
Hard  ?-49
Elite 70:Success  ?-49
Chest (East Courtyard) Normal 50:Success  ?-50
Hard  ?-50
Elite 103:Success  ?-50

Link to level 16


Mbox.png
This article has not been added to any categories:
Please help out by adding categories to it so that it can be listed with similar articles. (February 2016)