| Edit | | History |

From DDO wiki

(Redirected from Epic Midnight Greetings)
Jump to: navigation, search


Epic Midnight Greetings

Proficiency Class Martial Weapon Proficiency
Midnight greetings 2.jpg
Damage and Type 2d4 +6 to +10 Slash, Magic
Critical threat range 18-20 / x2
Weapon Type Kukri / Slashing weapons
Minimum Level 20
Required Trait None
Use Magical Device DC No UMD needed
Handedness One-handed
Damage Mod STR, DEX
Attack Mod STR, DEX
Binding Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
Durability 130
Made from SteelSteel: Steel is the common metal used to make weapons and armor.
Hardness 19
Base Value 001620080016,200pp 8gp 
Weight 2 lbs
Location Epic version of Midnight Greetings
Enchantments
  • +6 Enhancement Bonus+6 Enhancement Bonus: This weapon has been magically enhanced and gains a +6 enhancement bonus to attack and damage rolls.
  • Improved DeceptionImproved Deception: This item makes your weapons hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time.
  • Finesse Finesse: This weapon has a small air elemental bound to it. The wielder can use a finesse weapon as if he had the Weapon Finesse feat. In addition, the weapon grants a +2 enhancement bonus to the wielder's Dexterity score.
  • DisintegrationDisintegration: This weapon has a dark, insidious power deep within. Occasionally, this power lashes out violently at enemies and attempts to disintegrate them.
  • AssassinationAssassination +2: This effect gives a +2 enhancement bonus to the DC to resist the character's Assassinate attempts.
  • Improved ParalyzingImproved Paralyzing: Any creature struck by this weapon must succeed on a DC 25 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
  • Assassin's Training Assassin's Training: This item grants Kukri proficiency when wielded by a rogue that has trained the Assassin enhancement.
  • Clever StrikeClever Strike: This item changes its enhancement bonus if your Intelligence is high enough. The enhancement bonus will be equal to your Intelligence modifier while the item is equipped (minimum 6, maximum 10).
  • Red Augment SlotRed AugmentsColorless Augments
Upgradeable?

Fully upgraded

Description A fine blade used by assassins, Midnight Greetings deals significant damage when wielded by a combatant with a sharp mind. Monks may use this weapon without becoming un-centered.
Tips
  • Enhancement bonus is equal to Int modifier (min 6, max 10). It will use the higher of Strength or Dexterity for to-hit and damage.
Epic Midnight Greetings.jpg