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Bring Me the Head of Ghola-Fan!
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Under the leadership of powerful creatures like the Ogre Magi, the savage ogres of the Restless Isles represent a dire threat to the peaceful peoples of Xen'drik.
| Bring Me the Head of Ghola-Fan! | |
| Heroic level: | 10 |
| Epic level: | None |
| Duration: | Very long |
| Heroic XP: | ♣2,220![]() Solo/Casual ![]() ![]() Normal ![]() ![]() Hard ![]() ![]() Elite ![]() |
| Epic XP: | N/A |
| Takes place in: | Ghola Fan's Compound |
| NPC contact: | Mul Tong |
| Quest acquired in: | Restless Isles |
| Patron: | The Free Agents |
| Base favor: | 6 |
| Free to Play: | No |
| Extreme Challenge: | No |
| Bring Me the Head of Ghola-Fan! map (legend ) | |
Overview
This quest is given by visiting Mul Tong on his island in the Restless Isles. For those who have been bestowed the quest at least once before, you can short cut to get to the quest giver by speaking to the Runetusk guide at the end of the first passage when you use the elevator from the Restless Isles. Those who have not run the quest before will have to fight their way to the quest giver.
This quest gives one side of the Dal Quor Sigil - the Broken Sigil. The other is gained from Slavers of the Shrieking Mines.
Spoiler Warning: Information below this point can be considered spoiler material!
Objectives
- Kill Ghola-Fan
- Defeat the Iron Golems
- Defeat Tako the Killer
- Defeat Taskmaster Tar-Lom
- Defeat the Warden
- Defeat Ur-Keshik the Seer
- (Optional) Kill 30 Ogre Brutes (10% of Base XP)
- (Optional) Kill 20 Ogre Cutthroats (10% of Base XP)
- (Optional) Kill 15 Ogre Mystics (10% of Base XP)
- (Optional) Divert the attention of the guards by freeing their captives (5% of Base XP)
- (Optional) Defeat Ghola-Fan's Royal Guard (15% of Base XP)
- (Optional) Retrieve the damaged ogre skull (5% of Base XP)
What to Expect
- Traps (fixed, some undisarmable)
- Chaos orbs
- Spawning/respawning monsters
Known Traps
- Spikes (random)
- Passage to Tako the Killer (south east area) has various traps which cannot be disabled. First set are whirling blades. Next are stepping stones (Follow the sequence as displayed on the wall). The next are spike traps (Can be avoided by jumping onto wall in each corner). Next is fiery darts (These are widely enough spacd to run up between 2 paths of fire). Lastly are blades from the floor walls.
- The spiral ramp leading down has a lever at the top of it. This ACTIVATES the blade trap on the ramp. Doing so will take out the ogres on the ramp, but means you will have to negotiate the blades yourself. This can be done by jumping down the central shaft (Has to be done without featherfall, which slows you enough for the blades to get you).
Tips and Misc
- Breaking down the door to reach the entrance to the dungeon requires 22 STR, a knock spell, or a damaging AOE fire spell (fireball or burning hands). Archmage Force Blast also works. Single target spells like Scorching Ray do not work. A 35+ open lock is enough to lockpick them.
Bonus XP
- Aggression bonus: 120 monsters killed +10% Bonus.( ♦390 ♥410 ♠430 )
- Onslaught bonus: 156 monsters killed +15% Bonus.( ♦585 ♥615 ♠645 )
- Conquest bonus: 192 monsters killed +25% Bonus.( ♦975 ♥1,025 ♠1,075 )
- Tamper bonus: 1 trap disarmed +8% Bonus.( ♦312 ♥328 ♠344 )
- Mischief bonus: 142 breakables smashed +8% Bonus.( ♦312 ♥328 ♠344 )
- Vandal bonus: 184 breakables smashed +10% Bonus.( ♦390 ♥410 ♠430 )
- Ransack bonus: 227 breakables smashed +15% Bonus.( ♦585 ♥615 ♠645 )
Loot
- Chests: Several
- Additionally, Ogre Khan's Skull can be found after Ghola-Fan is defeated, go left from Ghola-Fan's throne room and check the bone pile in there. This item helps you making the way to the Twilight Forge raid. To access the bone pile, you must have the Quoriforged Key, purchased from an ogre near the questgiver. This key cannot be repurchased if destroyed.
- As of U17, this is broken, you cannot get the Ogre Khan's Skull. See forum discussion
- Secret door behind boxes in the first treasure room leads to a second.
- NPC rewards: Standard list of items (around 6-8 level weapons, up to 9 level accessories) and Broken Sigil from Mul Tong.
Named Loot
- Fellblade - +4 Falchion: Vertigo +4 (Balcony)
- Mystic Belt - Belt: Shield, Wisdom +5 Wisdom +5: This item makes the wearer more in tune with her surroundings, granting a +5 enhancement bonus to Wisdom., Yellow Augment SlotYellow Augments
- Elemental Resistance: +5 to +35
- Spell points: Power I (10 sp) to Archmagi (200 sp)
- Move speed: Striding 5% to 30%
- Feather Falling, Underwater Action (ML4)
- Proof Against Disease, Poison: +2 to +10
- Blindness Immunity, Fear Immunity (ML8)
- Deathblock (ML12)
- Spell Focus (ML16), Greater Spell Focus (ML24)
- Enhancement bonus to one ability: +1 to +7
- Exceptional bonus to one ability: +1
- Insight bonus to one ability: +2
- Mystic Band - Tiara: Spell Penetration V Spell Penetration V: Your Level 5 and lower spells gain a +2 to the die roll to penetrate the target's Spell Resistance., Green Augment SlotBlue Augments
- Natural Armor Bonus to AC: +1 to +7
- Protection (deflection bonus to AC): +1 to +7
- Resistance bonus to saves: +1 to +7
- Physical Resistance Rating bonus: +2 to +14
- Fortification: Light to Heavy (ML8)
- Hit points (False Life): +5 to +35
- Good Luck: +1 (ML12) +2 (ML20)
- Armor Max Dex Bonus: +1 (ML12), +2 (ML20)
- ASF reduction: 5%/10%/15% (ML12/16/20)
- Elemental Resistance: +5 to +35
- Spell points: Power I (10 sp) to Archmagi (200 sp)
- Move speed: Striding 5% to 30%
- Feather Falling, Underwater Action (ML4)
- Proof Against Disease, Poison: +2 to +10
- Blindness Immunity, Fear Immunity (ML8)
- Deathblock (ML12)
- Spell Focus (ML16), Greater Spell Focus (ML24)
- Enhancement bonus to one ability: +1 to +7
- Exceptional bonus to one ability: +1
- Insight bonus to one ability: +2
- Enhancement bonus to one ability: +1 to +7
- Exceptional bonus to one ability: +1
- Insight bonus to one ability: +2
- Royal Guard Mask - Mask: Teleport (Treasure Room)
- Stave of the Seer - +4 Quarterstaff 1.50[2d6], 19-20x2, INT/WIS to hit/damage: Intelligence +5 Intelligence +5: This item focuses the power of the wearer's mind, granting a +5 enhancement bonus to Intelligence., Wisdom +5 Wisdom +5: This item makes the wearer more in tune with her surroundings, granting a +5 enhancement bonus to Wisdom., Use Magical Device +5Use Magical Device +5: Provides a +5 competence bonus to the wearer's Use Magical Device which is a Passive Charisma based skill which grants you the ability to use magic devices which you could not normally use., True Seeing, Red Augment SlotRed Augments
- Elemental damage: +1 to +1d10
- Equipment bonus to Spell Power: +30 to +114
- Bypass material based DR
- Bypass alignment based DR
- Enhancement bonus to one ability: +1 to +7
- Exceptional bonus to one ability: +1
- Insight bonus to one ability: +2
- Elemental damage: +1 to +1d10
- Equipment bonus to Spell Power: +30 to +114
- Bypass material based DR
- Bypass alignment based DR
- Natural Armor Bonus to AC: +1 to +7
- Protection (deflection bonus to AC): +1 to +7
- Resistance bonus to saves: +1 to +7
- Physical Resistance Rating bonus: +2 to +14
- Fortification: Light to Heavy (ML8)
- Hit points (False Life): +5 to +35
- Good Luck: +1 (ML12) +2 (ML20)
- Armor Max Dex Bonus: +1 (ML12), +2 (ML20)
- ASF reduction: 5%/10%/15% (ML12/16/20)
- Enhancement bonus to one ability: +1 to +7
- Exceptional bonus to one ability: +1
- Insight bonus to one ability: +2
Monsters
- Bugbear Goons
- Iron Golems
- Ogre Brutes
- Ogre Cutthroats
- Ogre Mystics
- Prison Guards - Ogres
- Wildmen
- Worg Sentinels
Named Monsters:
- Ghola-Fan - Red-named ogre magi; end boss
- Royal Guard - Optional orange-named ogre; always spawns
- Tako the Killer - Orange-named ogre; required kill
- Taskamster Tar-Lom - Orange-named ogre; required kill
- Ur-Keshik the Seer - Orange-named ogre; required kill
- Warden Fang - Orange-named ogre; required kill
Root > DDO game guides > Maps > Quests with maps
Root > DDO library > Quests > Pay to Play quests
Root > DDO library > Quests > Quests by duration > Very long quests
Root > DDO library > Quests > Quests by level > Level 10 quests
Root > DDO library > Quests > Quests by location > Restless Isles quests
Root > DDO library > Quests > Quests by name
Root > DDO library > Quests > Quests by patron > The Free Agents patron quests

