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Trap the Soul (enchantment)
Trap the Soul
Effect: This weapon stores an overwhelming, merciless power deep within. When this weapon is used, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
- On-hit 1~2% chance to cast Trap the Soul spell, however unlike the spell this version has no Hit Dice limit and no material component (Because trap the Soul Guard has been changed, this might have been changed as well).
- Will Save DC 30
Found on: (1) Trap the Soul items:
Notes: Also found on:
Trap the Soul Guard
Effect: This item stores an overwhelming, merciless power deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
- On being hit by melee attacks - 1~2% chance to cast Trap the Soul spell on attacker, Hit Dice limit seems to be 20 (tested in Orchard of the Macabre, undead with more than 20 Hit Dice were still unaffected after 2000+ hits).
- Will Save DC 30
Found on: (2) Trap the Soul Guard items:
Notes: Also found on:
- Vacuum II
- Greensteel Items;
- Random loot with 'Soul-Stealing' (armor/shield prefix)
Epic Trap the Soul
Effect: This weapon stores an overwhelming, merciless power deep within. When this weapon is used, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
- On-hit 1~2% chance to cast Trap the Soul spell, however unlike the spell this version has no hit-dice limit and no material component.
- Will Save DC 30
- Bug: Epic Trap the Soul effect functions identically to the regular Trap the soul enchantment found on greensteel items (and thus isn't very "Epic"). Despite the release notes and developer posts stating it has a higher hit-dice limit - it currently has NO differences at all. All current testing shows no version of this has any hit-dice limit, and they all share the same ultra low proc-rate, and DC30 will save.
Found on: (1) Epic Trap the Soul items: