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Template:Lore
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Usage[edit]
{{ Lore
| 1 = (required) Magnitude and Element }}
Examples[edit]
- {{Lore|Minor Arcane}} = Minor Arcane Lore
Minor Arcane Lore: All spells gain a +3% chance to critical hit. All spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Lesser Fire}} = Lesser Fire Lore
Lesser Fire Lore: Fire spells gain a +6% chance to critical hit. This effect does not stack with other item effects or potions. - {{Lore|Healing}} = Healing Lore
Healing Lore: Healing spells gain a +6% chance to critical hit. Healing spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Greater Ice}} = Greater Ice Lore
Greater Ice Lore: Cold spells gain a +9% chance to critical hit. Cold spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Major Kinetic}} = Major Kinetic Lore
Major Kinetic Lore: Force spells gain a +9% chance to critical hit. Force spell critical damage is increased by adding 0.50 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Superior Lightning}} = Superior Lightning Lore
Superior Lightning Lore: Electricity spells gain a +12% chance to critical hit. Electricity spell critical damage is increased by adding 0.50 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Unknown}} = Unknown Lore
Unknown Lore: Unknown spells gain a +6% chance to critical hit. Unknown spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|Unknown Unknown}} = Unknown Unknown Lore
Unknown Unknown Lore: Unknown spells gain a +UNKNOWN% chance to critical hit. Unknown spell critical damage is increased by adding UNKNOWN to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore|}} = Lore
Lore: spells gain a +6% chance to critical hit. spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions. - {{Lore}} = {{{1}}} Lore
{{{1}}} Lore: {{{1}}} spells gain a +6% chance to critical hit. {{{1}}} spell critical damage is increased by adding 0.25 to the spell critical damage multiplier. This effect does not stack with other item effects or potions.
Categorization[edit]
[ (magnitude) (element) Lore items ] child of Category:Lore items injected by self